Partially Observable Stochastic Games with Neural Perception Mechanisms
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Abstract (arXiv)
Stochastic games are a well established model for multi-agent sequential decision making under uncertainty. In practical applications, though, agents often have only partial observability of their environment. Furthermore, agents increasingly perceive their environment using data-driven approaches such as neural networks trained on continuous data. We propose the model of neuro-symbolic partially-observable stochastic games (NS-POSGs), a variant of continuous-space concurrent stochastic games that explicitly incorporates neural perception mechanisms. We focus on a one-sided setting with a partially-informed agent using discrete, data-driven observations and another, fully-informed agent. We present a new method, called one-sided NS-HSVI, for approximate solution of one-sided NS-POSGs, which exploits the piecewise constant structure of the model. Using neural network pre-image analysis to construct finite polyhedral representations and particle-based representations for beliefs, we implement our approach and illustrate its practical applicability to the analysis of pedestrian-vehicle and pursuit-evasion scenarios.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 13 of its 47 references that are in the map. First posted on arXiv 17 Oct 2023.
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13 of 47 references.
References · 13
- 2017DeepStack: Expert-Level Artificial Intelligence in No-Limit Pokercited by 228
- 2020Combining Deep Reinforcement Learning and Search for Imperfect-Information Gamescited by 110
- 2019Rethinking Formal Models of Partially Observable Multiagent Decision Makingcited by 35
- 2020Solving Zero-Sum One-Sided Partially Observable Stochastic Gamescited by 12
- 2022HSVI can solve zero-sum Partially Observable Stochastic Gamescited by 8
- 2016Structure in the Value Function of Two-Player Zero-Sum Games of Incomplete Informationcited by 6
- 2021The Stackelberg Equilibrium for One-sided Zero-sum Partially Observable Stochastic Gamescited by 6
- 2018Optimal Continuous State POMDP Planning with Semantic Observations: A Variational Approachcited by 5
- 2022Strategy Synthesis for Zero-Sum Neuro-Symbolic Concurrent Stochastic Gamescited by 5
- 2022Finite-horizon Equilibria for Neuro-symbolic Concurrent Stochastic Gamescited by 3
- 2023Point-Based Value Iteration for POMDPs with Neural Perception Mechanismscited by 2
- 2014Zero-Sum Stochastic Games with Partial Information and Average Payoffcited by 1
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