mlsanityData to 7 Oct 2026

Automated Security Response through Online Learning with Adaptive Conjectures

arXiv 2402.12499 ↗First posted 19 Feb 2024cs.GT cs.AI cs.CRcited by 13

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Abstract (arXiv)

We study automated security response for an IT infrastructure and formulate the interaction between an attacker and a defender as a partially observed, non-stationary game. We relax the standard assumption that the game model is correctly specified and consider that each player has a probabilistic conjecture about the model, which may be misspecified in the sense that the true model has probability 0. This formulation allows us to capture uncertainty and misconception about the infrastructure and the intents of the players. To learn effective game strategies online, we design Conjectural Online Learning (COL), a novel method where a player iteratively adapts its conjecture using Bayesian learning and updates its strategy through rollout. We prove that the conjectures converge to best fits, and we provide a bound on the performance improvement that rollout enables with a conjectured model. To characterize the steady state of the game, we propose a variant of the Berk-Nash equilibrium. We present COL through an advanced persistent threat use case. Testbed evaluations show that COL produces effective security strategies that adapt to a changing environment. We also find that COL enables faster convergence than current reinforcement learning techniques.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 22 of its 114 references that are in the map. First posted on arXiv 19 Feb 2024.

Builds on

22 of 114 references.

References · 22

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2016Deep Reinforcement Learning from Self-Play in Imperfect-Information Gamescited by 153
  3. 2019Deep Reinforcement Learning for Cyber Securitycited by 92
  4. 2016Partially Observed Markov Decision Processes. Problem Sets and Internet Supplementcited by 34
  5. 2020Finding Effective Security Strategies through Reinforcement Learning and Self-Playcited by 32
  6. 2021Intrusion Prevention through Optimal Stoppingcited by 18
  7. 2019A Dynamic Games Approach to Proactive Defense Strategies against Advanced Persistent Threats in Cyber-Physical Systemscited by 16
  8. 2023Learning Near-Optimal Intrusion Responses Against Dynamic Attackerscited by 13
  9. 2020Solving Zero-Sum One-Sided Partially Observable Stochastic Gamescited by 12
  10. 2021Model-Free Online Learning in Unknown Sequential Decision Making Problems and Gamescited by 12
  11. 2023Scenario-Agnostic Zero-Trust Defense with Explainable Threshold Policy: A Meta-Learning Approachcited by 12
  12. 2023Introducing a New Alert Data Set for Multi-Step Attack Analysiscited by 12
10 more
  1. 2023Digital Twin-Enhanced Wireless Indoor Navigation: Achieving Efficient Environment Sensing with Zero-Shot Reinforcement Learningcited by 11
  2. 2014Berk-Nash Equilibrium: A Framework for Modeling Agents with Misspecified Modelscited by 8
  3. 2020Reinforcement Learning for POMDP: Partitioned Rollout and Policy Iteration with Application to Autonomous Sequential Repair Problemscited by 8
  4. 2023Scalable Learning of Intrusion Responses through Recursive Decompositioncited by 8
  5. 2019A Game of Drones: Cyber-Physical Security of Time-Critical UAV Applications with Cumulative Prospect Theory Perceptions and Valuationscited by 4
  6. 2019Strategic Defense against Stealthy Link Flooding Attacks: A Signaling Game Approachcited by 4
  7. 2019Interdependent Strategic Security Risk Management with Bounded Rationality in the Internet of Thingscited by 2
  8. 2020Behavioral and Game-Theoretic Security Investments in Interdependent Systems Modeled by Attack Graphscited by 2
  9. 2017Burstiness of Intrusion Detection Process: Empirical Evidence and a Modeling Approachcited by 1
  10. 2023Causative Cyberattacks on Online Learning-based Automated Demand Response Systemscited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 7; 2026: 5.

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