Scene-Conditional 3D Object Stylization and Composition
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Abstract (arXiv)
Recently, 3D generative models have made impressive progress, enabling the generation of almost arbitrary 3D assets from text or image inputs. However, these approaches generate objects in isolation without any consideration for the scene where they will eventually be placed. In this paper, we propose a framework that allows for the stylization of an existing 3D asset to fit into a given 2D scene, and additionally produce a photorealistic composition as if the asset was placed within the environment. This not only opens up a new level of control for object stylization, for example, the same assets can be stylized to reflect changes in the environment, such as summer to winter or fantasy versus futuristic settings-but also makes the object-scene composition more controllable. We achieve this by combining modeling and optimizing the object's texture and environmental lighting through differentiable ray tracing with image priors from pre-trained text-to-image diffusion models. We demonstrate that our method is applicable to a wide variety of indoor and outdoor scenes and arbitrary objects. Project page: https://jensenzhoujh.github.io/scene-cond-3d/.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 51 of its 59 references that are in the map. First posted on arXiv 19 Dec 2023.
Builds on
51 of 59 references.
References · 51
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38 more
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Citing papers per year: 2024: 1; 2025: 3.
4 papers.
- 2025MObI: Multimodal Object Inpainting Using Diffusion Modelscited by 4
- 2024Automatic Scene Generation: State-of-the-Art Techniques, Models, Datasets, Challenges, and Future Prospectscited by 2
- 2025Your Text Encoder Can Be An Object-Level Watermarking Controllercited by 1
- 2025Reference-Guided Diffusion Inpainting For Multimodal Counterfactual Generationcited by 0
- 2025Reference-Guided Diffusion Inpainting For Multimodal Counterfactual Generation30 Jul 2025
- 2025Your Text Encoder Can Be An Object-Level Watermarking Controller15 Mar 2025
- 2025MObI: Multimodal Object Inpainting Using Diffusion Models6 Jan 2025
- 2024Automatic Scene Generation: State-of-the-Art Techniques, Models, Datasets, Challenges, and Future Prospects14 Sep 2024
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- 20253D Object Manipulation in a Single Image using Generative Models
- 2026Image-Guided Geometric Stylization of 3D Meshes
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