mlsanityData to 14 Oct 2026

Rethinking Directional Integration in Neural Radiance Fields

arXiv 2311.16504 ↗First posted 28 Nov 2023cs.CV cs.GRcited by 1

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Abstract (arXiv)

Recent works use the Neural radiance field (NeRF) to perform multi-view 3D reconstruction, providing a significant leap in rendering photorealistic scenes. However, despite its efficacy, NeRF exhibits limited capability of learning view-dependent effects compared to light field rendering or image-based view synthesis. To that end, we introduce a modification to the NeRF rendering equation which is as simple as a few lines of code change for any NeRF variations, while greatly improving the rendering quality of view-dependent effects. By swapping the integration operator and the direction decoder network, we only integrate the positional features along the ray and move the directional terms out of the integration, resulting in a disentanglement of the view-dependent and independent components. The modified equation is equivalent to the classical volumetric rendering in ideal cases on object surfaces with Dirac densities. Furthermore, we prove that with the errors caused by network approximation and numerical integration, our rendering equation exhibits better convergence properties with lower error accumulations compared to the classical NeRF. We also show that the modified equation can be interpreted as light field rendering with learned ray embeddings. Experiments on different NeRF variations show consistent improvements in the quality of view-dependent effects with our simple modification.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 19 of its 40 references that are in the map. First posted on arXiv 28 Nov 2023.

Builds on

19 of 40 references.

References · 19

  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  2. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  4. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  5. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
  6. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
  7. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  8. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 335
  9. 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
  10. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
  11. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 218
  12. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 216
7 more
  1. 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
  2. 2016Learning-Based View Synthesis for Light Field Camerascited by 145
  3. 2021Light Field Neural Renderingcited by 108
  4. 2018Extreme View Synthesiscited by 94
  5. 2017Learning to Synthesize a 4D RGBD Light Field from a Single Imagecited by 60
  6. 2021Learning Neural Light Fields with Ray-Space Embedding Networkscited by 49
  7. 2018IGNOR: Image-guided Neural Object Renderingcited by 12

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Citing papers per year: 2026: 1.

1 paper.