mlsanityData to 7 Oct 2026

LLM4SGG: Large Language Models for Weakly Supervised Scene Graph Generation

arXiv 2310.10404 ↗First posted 16 Oct 2023cs.CV cs.AI cs.LGcited by 30

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Abstract (arXiv)

Weakly-Supervised Scene Graph Generation (WSSGG) research has recently emerged as an alternative to the fully-supervised approach that heavily relies on costly annotations. In this regard, studies on WSSGG have utilized image captions to obtain unlocalized triplets while primarily focusing on grounding the unlocalized triplets over image regions. However, they have overlooked the two issues involved in the triplet formation process from the captions: 1) Semantic over-simplification issue arises when extracting triplets from captions, where fine-grained predicates in captions are undesirably converted into coarse-grained predicates, resulting in a long-tailed predicate distribution, and 2) Low-density scene graph issue arises when aligning the triplets in the caption with entity/predicate classes of interest, where many triplets are discarded and not used in training, leading to insufficient supervision. To tackle the two issues, we propose a new approach, i.e., Large Language Model for weakly-supervised SGG (LLM4SGG), where we mitigate the two issues by leveraging the LLM's in-depth understanding of language and reasoning ability during the extraction of triplets from captions and alignment of entity/predicate classes with target data. To further engage the LLM in these processes, we adopt the idea of Chain-of-Thought and the in-context few-shot learning strategy. To validate the effectiveness of LLM4SGG, we conduct extensive experiments on Visual Genome and GQA datasets, showing significant improvements in both Recall@K and mean Recall@K compared to the state-of-the-art WSSGG methods. A further appeal is that LLM4SGG is data-efficient, enabling effective model training with a small amount of training images.

Key facts. Cited by 30 papers in the map (data through 7 Oct 2026). Builds on 42 of its 58 references that are in the map. First posted on arXiv 16 Oct 2023.

Builds on

42 of 58 references.

References · 42

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  2. 2020Language Models are Few-Shot Learnerscited by 32,199
  3. 2023Llama 2: Open Foundation and Fine-Tuned Chat Modelscited by 12,865
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30 more
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  10. 2020Unbiased Scene Graph Generation from Biased Trainingcited by 355
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  14. 2021Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generationcited by 137
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 2; 2024: 4; 2025: 16; 2026: 8.

30 papers.

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  1. 2024Beyond Bare Queries: Open-Vocabulary Object Grounding with 3D Scene Graphcited by 32
  2. 2024HyperGLM: HyperGraph for Video Scene Graph Generation and Anticipationcited by 17
  3. 2025Universal Scene Graph Generationcited by 11
  4. 2023Enhancing Scene Graph Generation with Hierarchical Relationships and Commonsense Knowledgecited by 7
  5. 2023GPT4SGG: Synthesizing Scene Graphs from Holistic and Region-specific Narrativescited by 7
  6. 2024Scene-Graph ViT: End-to-End Open-Vocabulary Visual Relationship Detectioncited by 6
  7. 2025Learning 4D Panoptic Scene Graph Generation from Rich 2D Visual Scenecited by 6
  8. 2025Synthetic Visual Genomecited by 6
  9. 2025PRISM-0: A Predicate-Rich Scene Graph Generation Framework for Zero-Shot Open-Vocabulary Taskscited by 5
  10. 2024Semantic Diversity-aware Prototype-based Learning for Unbiased Scene Graph Generationcited by 4
  11. 2025Weakly Supervised Video Scene Graph Generation via Natural Language Supervisioncited by 4
  12. 2025DyGEnc: Encoding a Sequence of Textual Scene Graphs to Reason and Answer Questions in Dynamic Scenescited by 4
18 more
  1. 2025Robo-SGG: Exploiting Layout-Oriented Normalization and Restitution Can Improve Robust Scene Graph Generationcited by 3
  2. 2025Harnessing Caption Detailness for Data-Efficient Text-to-Image Generationcited by 3
  3. 2025From Data to Modeling: Fully Open-vocabulary Scene Graph Generationcited by 2
  4. 2026360deg Image Perception with MLLMs: A Comprehensive Benchmark and a Training-Free Methodcited by 2
  5. 2025FORESCENE: FOREcasting human activity via latent SCENE graphs diffusioncited by 1
  6. 2025Measuring Image-Relation Alignment: Reference-Free Evaluation of VLMs and Synthetic Pre-training for Open-Vocabulary Scene Graph Generationcited by 1
  7. 2025Language-Driven Object-Oriented Two-Stage Method for Scene Graph Anticipationcited by 1
  8. 2025VOST-SGG: VLM-Aided One-Stage Spatio-Temporal Scene Graph Generationcited by 1
  9. 2026Understanding Semantic Perturbations on In-Processing Generative Image Watermarkscited by 1
  10. 2026Integrating Graphs, Large Language Models, and Agents: Reasoning and Retrievalcited by 1
  11. 2025Token-Efficient Item Representation via Images for LLM Recommender Systemscited by 0
  12. 2025THYME: Temporal Hierarchical-Cyclic Interactivity Modeling for Video Scene Graphs in Aerial Footagecited by 0
  13. 2025Interaction-Centric Knowledge Infusion and Transfer for Open-Vocabulary Scene Graph Generationcited by 0
  14. 2026CAGE-SGG: Counterfactual Active Graph Evidence for Open-Vocabulary Scene Graph Generationcited by 0
  15. 2026Learning Context-Conditioned Predicate Semantics via Prototype Feedbackcited by 0
  16. 2026Learning to Evolve Scenes: Reasoning about Human Activities with Scene Graphscited by 0
  17. 2026SAGE-OR: Semi-supervised Adaptive Scene Graph Generation for Operating Roomscited by 0
  18. 2026Exploiting Target Knowledge from MLLMs for Robust Few-Shot Segmentationcited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026SGG-Rrm 3: From Next-Token Prediction to End-to-End Unbiased Scene Graph Generation
  2. 2024Predicate Debiasing in Vision-Language Models Integration for Scene Graph Generation Enhancement
  3. 2024From Pixels to Graphs: Open-Vocabulary Scene Graph Generation with Vision-Language Models
  4. 2024Scene Graph Generation with Role-Playing Large Language Models
  5. 2024RA-SGG: Retrieval-Augmented Scene Graph Generation Framework via Multi-Prototype Learning
  6. 2025Open World Scene Graph Generation using Vision Language Models
  7. 2024SceneLLM: Implicit Language Reasoning in LLM for Dynamic Scene Graph Generation
  8. 2024LLaVA-SpaceSGG: Visual Instruct Tuning for Open-vocabulary Scene Graph Generation with Enhanced Spatial Relations