mlsanityData to 7 Oct 2026

FORESCENE: FOREcasting human activity via latent SCENE graphs diffusion

arXiv 2503.06182 ↗First posted 8 Mar 2025cs.CVcited by 1

Not on the map. Why?

Abstract (arXiv)

Forecasting human-environment interactions in daily activities is challenging due to the high variability of human behavior. While predicting directly from videos is possible, it is limited by confounding factors like irrelevant objects or background noise that do not contribute to the interaction. A promising alternative is using Scene Graphs (SGs) to track only the relevant elements. However, current methods for forecasting future SGs face significant challenges and often rely on unrealistic assumptions, such as fixed objects over time, limiting their applicability to long-term activities where interacted objects may appear or disappear. In this paper, we introduce FORESCENE, a novel framework for Scene Graph Anticipation (SGA) that predicts both object and relationship evolution over time. FORESCENE encodes observed video segments into a latent representation using a tailored Graph Auto-Encoder and forecasts future SGs using a Latent Diffusion Model (LDM). Our approach enables continuous prediction of interaction dynamics without making assumptions on the graph's content or structure. We evaluate FORESCENE on the Action Genome dataset, where it outperforms existing SGA methods while solving a significantly more complex task.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 40 of its 47 references that are in the map. First posted on arXiv 8 Mar 2025.

Builds on

40 of 47 references.

References · 40

  1. 2017Attention Is All You Needcited by 59,932
  2. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  4. 2015Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networkscited by 9,617
  5. 2020End-to-End Object Detection with Transformerscited by 7,384
  6. 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,005
  7. 2022Scalable Diffusion Models with Transformerscited by 5,931
  8. 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,290
  9. 2024Gemini 1.5: Unlocking multimodal understanding across millions of tokens of contextcited by 3,175
  10. 2016Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotationscited by 2,646
  11. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
  12. 2021SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equationscited by 1,903
28 more
  1. 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 365
  2. 2018Image Generation from Scene Graphscited by 324
  3. 2019Action Genome: Actions as Composition of Spatio-temporal Scene Graphscited by 249
  4. 2023Geometric Latent Diffusion Models for 3D Molecule Generationcited by 185
  5. 2019From Variational to Deterministic Autoencoderscited by 131
  6. 2021A Comprehensive Survey of Scene Graphs: Generation and Applicationcited by 125
  7. 2016Graph-Structured Representations for Visual Question Answeringcited by 123
  8. 2022RelTR: Relation Transformer for Scene Graph Generationcited by 95
  9. 20193-D Scene Graph: A Sparse and Semantic Representation of Physical Environments for Intelligent Agentscited by 74
  10. 2022Scene Graph Generation: A Comprehensive Surveycited by 73
  11. 2021Home Action Genome: Cooperative Compositional Action Understandingcited by 52
  12. 2021Target Adaptive Context Aggregation for Video Scene Graph Generationcited by 51
  13. 2023Panoptic Video Scene Graph Generationcited by 46
  14. 2024EGTR: Extracting Graph from Transformer for Scene Graph Generationcited by 45
  15. 2023Unbiased Scene Graph Generation in Videoscited by 38
  16. 2023PDPP: Projected Diffusion for Procedure Planning in Instructional Videoscited by 36
  17. 2021Exploiting Long-Term Dependencies for Generating Dynamic Scene Graphscited by 30
  18. 2023LLM4SGG: Large Language Models for Weakly Supervised Scene Graph Generationcited by 30
  19. 2023Expanding Scene Graph Boundaries: Fully Open-vocabulary Scene Graph Generation via Visual-Concept Alignment and Retentioncited by 29
  20. 2023LEGO: Learning EGOcentric Action Frame Generation via Visual Instruction Tuningcited by 28
  21. 2023Zero-shot Visual Relation Detection via Composite Visual Cues from Large Language Modelscited by 27
  22. 2022Reasoning with Scene Graphs for Robot Planning under Partial Observabilitycited by 25
  23. 2021Unconditional Scene Graph Generationcited by 22
  24. 20244D Panoptic Scene Graph Generationcited by 22
  25. 2023HIG: Hierarchical Interlacement Graph Approach to Scene Graph Generation in Video Understandingcited by 21
  26. 2023VLPrompt: Vision-Language Prompting for Panoptic Scene Graph Generationcited by 12
  27. 2024Towards Scene Graph Anticipationcited by 10
  28. 2022OG-SGG: Ontology-Guided Scene Graph Generation. A Case Study in Transfer Learning for Telepresence Roboticscited by 9

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026Multi-Person Human Motion Forecasting in Complex Scenes
  2. 2026Foresight Without Seeing: Latent Futures for World Action Models
  3. 2026Towards Spatio-Temporal World Scene Graph Generation from Monocular Videos
  4. 2026Diverse Yet Consistent: Context-Guided Diffusion with Energy-Based Joint Refinement for Multi-Agent Motion Prediction
  5. 2025PlaySlot: Learning Inverse Latent Dynamics for Controllable Object-Centric Video Prediction and Planning
  6. 2026IMPACT: Attention Is the Interaction Map for Scalable Interaction-Aware World Model Training
  7. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusion
  8. 2025DIFFVSGG: Diffusion-Driven Online Video Scene Graph Generation