mlsanityData to 14 Oct 2026

Multi-Semantic Fusion Model for Generalized Zero-Shot Skeleton-Based Action Recognition

arXiv 2309.09592 ↗First posted 18 Sep 2023cs.CVcited by 9

Not on the map. Why?

Abstract (arXiv)

Generalized zero-shot skeleton-based action recognition (GZSSAR) is a new challenging problem in computer vision community, which requires models to recognize actions without any training samples. Previous studies only utilize the action labels of verb phrases as the semantic prototypes for learning the mapping from skeleton-based actions to a shared semantic space. However, the limited semantic information of action labels restricts the generalization ability of skeleton features for recognizing unseen actions. In order to solve this dilemma, we propose a multi-semantic fusion (MSF) model for improving the performance of GZSSAR, where two kinds of class-level textual descriptions (i.e., action descriptions and motion descriptions), are collected as auxiliary semantic information to enhance the learning efficacy of generalizable skeleton features. Specially, a pre-trained language encoder takes the action descriptions, motion descriptions and original class labels as inputs to obtain rich semantic features for each action class, while a skeleton encoder is implemented to extract skeleton features. Then, a variational autoencoder (VAE) based generative module is performed to learn a cross-modal alignment between skeleton and semantic features. Finally, a classification module is built to recognize the action categories of input samples, where a seen-unseen classification gate is adopted to predict whether the sample comes from seen action classes or not in GZSSAR. The superior performance in comparisons with previous models validates the effectiveness of the proposed MSF model on GZSSAR.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 18 of its 28 references that are in the map. First posted on arXiv 18 Sep 2023.

Builds on

18 of 28 references.

References · 18

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2013Efficient Estimation of Word Representations in Vector Spacecited by 4,375
  3. 2013Distributed Representations of Words and Phrases and their Compositionalitycited by 3,474
  4. 2017Learning to Compare: Relation Network for Few-Shot Learningcited by 1,143
  5. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 686
  6. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 533
  7. 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 343
  8. 2018Generalized Zero- and Few-Shot Learning via Aligned Variational Autoencoderscited by 206
  9. 2020A Review of Generalized Zero-Shot Learning Methodscited by 159
  10. 2017Semantic Autoencoder for Zero-Shot Learningcited by 133
  11. 2019Fine-Grained Action Retrieval Through Multiple Parts-of-Speech Embeddingscited by 101
  12. 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognitioncited by 87
6 more
  1. 2018View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognitioncited by 84
  2. 2021Goal-Oriented Gaze Estimation for Zero-Shot Learningcited by 68
  3. 2017Learning Robust Visual-Semantic Embeddingscited by 56
  4. 2021Syntactically Guided Generative Embeddings for Zero-Shot Skeleton Action Recognitioncited by 24
  5. 2018Towards Effective Deep Embedding for Zero-Shot Learningcited by 19
  6. 2019Skeleton based Zero Shot Action Recognition in Joint Pose-Language Semantic Spacecited by 19

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 4; 2025: 2; 2026: 3.

9 papers.