Versatile Face Animator: Driving Arbitrary 3D Facial Avatar in RGBD Space
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Abstract (arXiv)
Creating realistic 3D facial animation is crucial for various applications in the movie production and gaming industry, especially with the burgeoning demand in the metaverse. However, prevalent methods such as blendshape-based approaches and facial rigging techniques are time-consuming, labor-intensive, and lack standardized configurations, making facial animation production challenging and costly. In this paper, we propose a novel self-supervised framework, Versatile Face Animator, which combines facial motion capture with motion retargeting in an end-to-end manner, eliminating the need for blendshapes or rigs. Our method has the following two main characteristics: 1) we propose an RGBD animation module to learn facial motion from raw RGBD videos by hierarchical motion dictionaries and animate RGBD images rendered from 3D facial mesh coarse-to-fine, enabling facial animation on arbitrary 3D characters regardless of their topology, textures, blendshapes, and rigs; and 2) we introduce a mesh retarget module to utilize RGBD animation to create 3D facial animation by manipulating facial mesh with controller transformations, which are estimated from dense optical flow fields and blended together with geodesic-distance-based weights. Comprehensive experiments demonstrate the effectiveness of our proposed framework in generating impressive 3D facial animation results, highlighting its potential as a promising solution for the cost-effective and efficient production of facial animation in the metaverse.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 27 of its 47 references that are in the map. First posted on arXiv 11 Aug 2023.
Builds on
27 of 47 references.
References · 27
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15 more
- 2018Video-to-Video Synthesiscited by 390
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- 2018Generating 3D faces using Convolutional Mesh Autoencoderscited by 268
- 2019Few-shot Video-to-Video Synthesiscited by 197
- 2022Depth-Aware Generative Adversarial Network for Talking Head Video Generationcited by 178
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- 2018Nonlinear 3D Face Morphable Modelcited by 157
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- 2020Facial Expression Retargeting from Human to Avatar Made Easycited by 13
- 2020Accurate Face Rig Approximation with Deep Differential Subspace Reconstructioncited by 8
- 2023MMFace4D: A Large-Scale Multi-Modal 4D Face Dataset for Audio-Driven 3D Face Animationcited by 8
- 2020Animating Through Warping: an Efficient Method for High-Quality Facial Expression Animationcited by 6
Built on by
Citing papers per year: 2023: 1; 2024: 1; 2025: 1; 2026: 1.
4 papers.
- 2024MMHead: Towards Fine-grained Multi-modal 3D Facial Animationcited by 16
- 2023SingingHead: A Large-scale 4D Dataset for Singing Head Animationcited by 9
- 2025VividListener: Expressive and Controllable Listener Dynamics Modeling for Multi-Modal Responsive Interactioncited by 2
- 2026TopoRig: Topology-Agnostic Facial Rigging via Multi-Source Supervisioncited by 0
- 2026TopoRig: Topology-Agnostic Facial Rigging via Multi-Source Supervision14 Sep 2026
- 2025VividListener: Expressive and Controllable Listener Dynamics Modeling for Multi-Modal Responsive Interaction30 Apr 2025
- 2024MMHead: Towards Fine-grained Multi-modal 3D Facial Animation10 Oct 2024
- 2023SingingHead: A Large-scale 4D Dataset for Singing Head Animation7 Dec 2023
Similar, not cited
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- 20243DFacePolicy: Audio-Driven 3D Facial Animation Based on Action Control
- 2026ViDS: Video Diffusion Shader using 3D Face Tracking
- 2025FaceCraft4D: Animated 3D Facial Avatar Generation from a Single Image
- 2024AnimateMe: 4D Facial Expressions via Diffusion Models
- 2024JoyVASA: Portrait and Animal Image Animation with Diffusion-Based Audio-Driven Facial Dynamics and Head Motion Generation
- 2026FG-Portrait: 3D Flow Guided Editable Portrait Animation
- 20253DiFACE: Synthesizing and Editing Holistic 3D Facial Animation