SketchMetaFace: A Learning-based Sketching Interface for High-fidelity 3D Character Face Modeling
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Abstract (arXiv)
Modeling 3D avatars benefits various application scenarios such as AR/VR, gaming, and filming. Character faces contribute significant diversity and vividity as a vital component of avatars. However, building 3D character face models usually requires a heavy workload with commercial tools, even for experienced artists. Various existing sketch-based tools fail to support amateurs in modeling diverse facial shapes and rich geometric details. In this paper, we present SketchMetaFace - a sketching system targeting amateur users to model high-fidelity 3D faces in minutes. We carefully design both the user interface and the underlying algorithm. First, curvature-aware strokes are adopted to better support the controllability of carving facial details. Second, considering the key problem of mapping a 2D sketch map to a 3D model, we develop a novel learning-based method termed "Implicit and Depth Guided Mesh Modeling" (IDGMM). It fuses the advantages of mesh, implicit, and depth representations to achieve high-quality results with high efficiency. In addition, to further support usability, we present a coarse-to-fine 2D sketching interface design and a data-driven stroke suggestion tool. User studies demonstrate the superiority of our system over existing modeling tools in terms of the ease to use and visual quality of results. Experimental analyses also show that IDGMM reaches a better trade-off between accuracy and efficiency. SketchMetaFace is available at https://zhongjinluo.github.io/SketchMetaFace/.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 30 of its 81 references that are in the map. First posted on arXiv 3 Jul 2023.
Builds on
30 of 81 references.
References · 30
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18 more
- 2018Nonlinear 3D Face Morphable Modelcited by 157
- 2016Learning Detailed Face Reconstruction from a Single Imagecited by 71
- 2020Deep Learning for Free-Hand Sketch: A Surveycited by 59
- 2021Sketch2Model: View-Aware 3D Modeling from Single Free-Hand Sketchescited by 54
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Built on by
Citing papers per year: 2025: 2; 2026: 2.
4 papers.
- 2025TCFNet: Bidirectional face-bone transformation via a Transformer-based coarse-to-fine point movement networkcited by 3
- 2026Deep Sketch-Based 3D Modeling: A Surveycited by 3
- 2025Sketch-1-to-3: One Single Sketch to 3D Detailed Face Reconstructioncited by 0
- 2026EI-Part: Explode for Completion and Implode for Refinementcited by 0
- 2026EI-Part: Explode for Completion and Implode for Refinement14 Mar 2026
- 2026Deep Sketch-Based 3D Modeling: A Survey22 Jan 2026
- 2025TCFNet: Bidirectional face-bone transformation via a Transformer-based coarse-to-fine point movement network20 Aug 2025
- 2025Sketch-1-to-3: One Single Sketch to 3D Detailed Face Reconstruction25 Feb 2025