Alive Caricature from 2D to 3D
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Abstract (arXiv)
Caricature is an art form that expresses subjects in abstract, simple and exaggerated view. While many caricatures are 2D images, this paper presents an algorithm for creating expressive 3D caricatures from 2D caricature images with a minimum of user interaction. The key idea of our approach is to introduce an intrinsic deformation representation that has a capacity of extrapolation enabling us to create a deformation space from standard face dataset, which maintains face constraints and meanwhile is sufficiently large for producing exaggerated face models. Built upon the proposed deformation representation, an optimization model is formulated to find the 3D caricature that captures the style of the 2D caricature image automatically. The experiments show that our approach has better capability in expressing caricatures than those fitting approaches directly using classical parametric face models such as 3DMM and FaceWareHouse. Moreover, our approach is based on standard face datasets and avoids constructing complicated 3D caricature training set, which provides great flexibility in real applications.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). First posted on arXiv 19 Mar 2018.
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Citing papers per year: 2021: 4; 2022: 2; 2023: 5; 2024: 1; 2025: 0; 2026: 1.
13 papers.
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- 2021Exemplar-Based 3D Portrait Stylizationcited by 21
- 2023RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Datasetcited by 18
- 2021Inverting Generative Adversarial Renderer for Face Reconstructioncited by 17
- 20213DCaricShop: A Dataset and A Baseline Method for Single-view 3D Caricature Face Reconstructioncited by 16
- 2022Deep Deformable 3D Caricatures with Learned Shape Controlcited by 10
- 2022AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridgingcited by 10
- 2021Deep Deformation Detail Synthesis for Thin Shell Modelscited by 5
- 2023SketchMetaFace: A Learning-based Sketching Interface for High-fidelity 3D Character Face Modelingcited by 4
- 2023Tag-based annotation creates better avatarscited by 2
- 2023Generating Animatable 3D Cartoon Faces from Single Portraitscited by 0
- 2023High-Quality Face Caricature via Style Translationcited by 0
- 2024Deep Spectral Meshes: Multi-Frequency Facial Mesh Processing with Graph Neural Networkscited by 0
1 more
- 2026CaricatureGS: Exaggerating 3D Gaussian Splatting Faces With Gaussian Curvature6 Jan 2026
- 2024Deep Spectral Meshes: Multi-Frequency Facial Mesh Processing with Graph Neural Networks15 Feb 2024
- 2023High-Quality Face Caricature via Style Translation22 Nov 2023
- 2023Generating Animatable 3D Cartoon Faces from Single Portraits4 Jul 2023
- 2023SketchMetaFace: A Learning-based Sketching Interface for High-fidelity 3D Character Face Modeling3 Jul 2023
- 2023RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Dataset22 Mar 2023
- 2023Tag-based annotation creates better avatars14 Feb 2023
- 2022AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridging15 Nov 2022
- 2022Deep Deformable 3D Caricatures with Learned Shape Control29 Jul 2022
- 2021Inverting Generative Adversarial Renderer for Face Reconstruction6 May 2021
- 2021Exemplar-Based 3D Portrait Stylization29 Apr 2021
- 20213DCaricShop: A Dataset and A Baseline Method for Single-view 3D Caricature Face Reconstruction15 Mar 2021
1 more
- 2021Deep Deformation Detail Synthesis for Thin Shell Models23 Feb 2021
- 2021Exemplar-Based 3D Portrait Stylizationcited by 21
- 2023RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Datasetcited by 18
- 2021Inverting Generative Adversarial Renderer for Face Reconstructioncited by 17
- 20213DCaricShop: A Dataset and A Baseline Method for Single-view 3D Caricature Face Reconstructioncited by 16
- 2022Deep Deformable 3D Caricatures with Learned Shape Controlcited by 10
- 2022AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridgingcited by 10
- 2021Deep Deformation Detail Synthesis for Thin Shell Modelscited by 5
- 2023SketchMetaFace: A Learning-based Sketching Interface for High-fidelity 3D Character Face Modelingcited by 4
- 2023Tag-based annotation creates better avatarscited by 2
- 2023Generating Animatable 3D Cartoon Faces from Single Portraitscited by 0
- 2023High-Quality Face Caricature via Style Translationcited by 0
- 2024Deep Spectral Meshes: Multi-Frequency Facial Mesh Processing with Graph Neural Networkscited by 0
12 most cited of 13 All 13 (JSON)
- 2026CaricatureGS: Exaggerating 3D Gaussian Splatting Faces With Gaussian Curvature6 Jan 2026
- 2024Deep Spectral Meshes: Multi-Frequency Facial Mesh Processing with Graph Neural Networks15 Feb 2024
- 2023High-Quality Face Caricature via Style Translation22 Nov 2023
- 2023Generating Animatable 3D Cartoon Faces from Single Portraits4 Jul 2023
- 2023SketchMetaFace: A Learning-based Sketching Interface for High-fidelity 3D Character Face Modeling3 Jul 2023
- 2023RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Dataset22 Mar 2023
- 2023Tag-based annotation creates better avatars14 Feb 2023
- 2022AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridging15 Nov 2022
- 2022Deep Deformable 3D Caricatures with Learned Shape Control29 Jul 2022
- 2021Inverting Generative Adversarial Renderer for Face Reconstruction6 May 2021
- 2021Exemplar-Based 3D Portrait Stylization29 Apr 2021
- 20213DCaricShop: A Dataset and A Baseline Method for Single-view 3D Caricature Face Reconstruction15 Mar 2021
12 newest of 13 All 13 (JSON)