mlsanityData to 14 Oct 2026

The MI-Motion Dataset and Benchmark for 3D Multi-Person Motion Prediction

arXiv 2306.13566 ↗First posted 23 Jun 2023cs.CVcited by 3

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Abstract (arXiv)

3D multi-person motion prediction is a challenging task that involves modeling individual behaviors and interactions between people. Despite the emergence of approaches for this task, comparing them is difficult due to the lack of standardized training settings and benchmark datasets. In this paper, we introduce the Multi-Person Interaction Motion (MI-Motion) Dataset, which includes skeleton sequences of multiple individuals collected by motion capture systems and refined and synthesized using a game engine. The dataset contains 167k frames of interacting people's skeleton poses and is categorized into 5 different activity scenes. To facilitate research in multi-person motion prediction, we also provide benchmarks to evaluate the performance of prediction methods in three settings: short-term, long-term, and ultra-long-term prediction. Additionally, we introduce a novel baseline approach that leverages graph and temporal convolutional networks, which has demonstrated competitive results in multi-person motion prediction. We believe that the proposed MI-Motion benchmark dataset and baseline will facilitate future research in this area, ultimately leading to better understanding and modeling of multi-person interactions.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 39 of its 63 references that are in the map. First posted on arXiv 23 Jun 2023.

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39 of 63 references.

References · 39

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27 more
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3 papers.