RealImpact: A Dataset of Impact Sound Fields for Real Objects
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Abstract (arXiv)
Objects make unique sounds under different perturbations, environment conditions, and poses relative to the listener. While prior works have modeled impact sounds and sound propagation in simulation, we lack a standard dataset of impact sound fields of real objects for audio-visual learning and calibration of the sim-to-real gap. We present RealImpact, a large-scale dataset of real object impact sounds recorded under controlled conditions. RealImpact contains 150,000 recordings of impact sounds of 50 everyday objects with detailed annotations, including their impact locations, microphone locations, contact force profiles, material labels, and RGBD images. We make preliminary attempts to use our dataset as a reference to current simulation methods for estimating object impact sounds that match the real world. Moreover, we demonstrate the usefulness of our dataset as a testbed for acoustic and audio-visual learning via the evaluation of two benchmark tasks, including listener location classification and visual acoustic matching.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 26 of its 70 references that are in the map. First posted on arXiv 16 Jun 2023.
Builds on
26 of 70 references.
References · 26
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14 more
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Citing papers per year: 2024: 3; 2025: 4; 2026: 1.
8 papers.
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- 2024Action2Sound: Ambient-Aware Generation of Action Sounds from Egocentric Videoscited by 21
- 2024NeRFs in Robotics: A Surveycited by 16
- 2025X-Capture: An Open-Source Portable Device for Multi-Sensory Learningcited by 3
- 2025Fast Differentiable Modal Simulation of Non-linear Strings, Membranes, and Platescited by 3
- 2025VibraVerse: A Large-Scale Geometry-Acoustics Alignment Dataset for Physically-Consistent Multimodal Learningcited by 1
- 2025Segmenting Collision Sound Sources in Egocentric Videoscited by 0
- 2026Objects as Audio-Visual Modal Sound Fieldscited by 0
- 2026Objects as Audio-Visual Modal Sound Fields5 Aug 2026
- 2025VibraVerse: A Large-Scale Geometry-Acoustics Alignment Dataset for Physically-Consistent Multimodal Learning25 Nov 2025
- 2025Segmenting Collision Sound Sources in Egocentric Videos17 Nov 2025
- 2025Fast Differentiable Modal Simulation of Non-linear Strings, Membranes, and Plates9 May 2025
- 2025X-Capture: An Open-Source Portable Device for Multi-Sensory Learning3 Apr 2025
- 2024Action2Sound: Ambient-Aware Generation of Action Sounds from Egocentric Videos13 Jun 2024
- 2024NeRFs in Robotics: A Survey2 May 2024
- 2024MultiPLY: A Multisensory Object-Centric Embodied Large Language Model in 3D World16 Jan 2024