mlsanityData to 14 Oct 2026

Leveraging Extrinsic Dexterity for Occluded Grasping on Grasp Constraining Walls

arXiv 2507.14721 ↗First posted 19 Jul 2025cs.ROcited by 1

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

This study addresses the problem of occluded grasping, where primary grasp configurations of an object are not available due to occlusion with environment. Simple parallel grippers often struggle with such tasks due to limited dexterity and actuation constraints. Prior works have explored object pose reorientation such as pivoting by utilizing extrinsic contacts between an object and an environment feature like a wall, to make the object graspable. However, such works often assume the presence of a short wall, and this assumption may not always hold in real-world scenarios. If the wall available for interaction is too large or too tall, the robot may still fail to grasp the object even after pivoting, and the robot must combine different types of actions to grasp. To address this, we propose a hierarchical reinforcement learning (RL) framework. We use Q-learning to train a high-level policy that selects the type of action expected to yield the highest reward. The selected low-level skill then samples a specific robot action in continuous space. To guide the robot to an appropriate location for executing the selected action, we adopt a Conditional Variational Autoencoder (CVAE). We condition the CVAE on the object point cloud and the skill ID, enabling it to infer a suitable location based on the object geometry and the selected skill. To promote generalization, we apply domain randomization during the training of low-level skills. The RL policy is trained entirely in simulation with a box-like object and deployed to six objects in real world. We conduct experiments to evaluate our method and demonstrate both its generalizability and robust sim-to-real transfer performance with promising success rates.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 24 of its 27 references that are in the map. First posted on arXiv 19 Jul 2025.

Builds on

24 of 27 references.

References · 24

  1. 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
  2. 2018Soft Actor-Critic Algorithms and Applicationscited by 1,240
  3. 20196-DOF GraspNet: Variational Grasp Generation for Object Manipulationcited by 242
  4. 2017Deep Reinforcement Learning for High Precision Assembly Taskscited by 39
  5. 2023HACMan: Learning Hybrid Actor-Critic Maps for 6D Non-Prehensile Manipulationcited by 29
  6. 2022Learning to Grasp the Ungraspable with Emergent Extrinsic Dexteritycited by 28
  7. 2022Learning Diverse and Physically Feasible Dexterous Grasps with Generative Model and Bilevel Optimizationcited by 21
  8. 2023Efficient Sim-to-real Transfer of Contact-Rich Manipulation Skills with Online Admittance Residual Learningcited by 21
  9. 2021Learning Insertion Primitives with Discrete-Continuous Hybrid Action Space for Robotic Assembly Taskscited by 20
  10. 2019Manipulation Trajectory Optimization with Online Grasp Synthesis and Selectioncited by 17
  11. 2021Contact Mode Guided Motion Planning for Quasidynamic Dexterous Manipulation in 3Dcited by 15
  12. 2024ContactDexNet: Multi-fingered Robotic Hand Grasping in Cluttered Environments through Hand-object Contact Semantic Mappingcited by 11
12 more
  1. 2020Learning Pregrasp Manipulation of Objects from Ungraspable Posescited by 9
  2. 2024One-Shot Transfer of Long-Horizon Extrinsic Manipulation Through Contact Retargetingcited by 9
  3. 2024One-Shot Manipulation Strategy Learning by Making Contact Analogiescited by 8
  4. 2023Learning Generalizable Pivoting Skillscited by 7
  5. 2023Multi-Stage Reinforcement Learning for Non-Prehensile Manipulationcited by 7
  6. 2024HACMan++: Spatially-Grounded Motion Primitives for Manipulationcited by 6
  7. 2023Learning Extrinsic Dexterity with Parameterized Manipulation Primitivescited by 5
  8. 2024Decomposed Vector-Quantized Variational Autoencoder for Human Grasp Generationcited by 4
  9. 2023Object manipulation through contact configuration regulation: multiple and intermittent contactscited by 3
  10. 2024Robust In-Hand Manipulation with Extrinsic Contactscited by 2
  11. 2024Robotic Object Insertion with a Soft Wrist through Sim-to-Real Privileged Trainingcited by 2
  12. 2025COMBO-Grasp: Learning Constraint-Based Manipulation for Bimanual Occluded Graspingcited by 1

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2024GAP-RL: Grasps As Points for RL Towards Dynamic Object Grasping ↗
  2. 2025Hierarchical Reinforcement Learning for Articulated Tool Manipulation with Multifingered Hand
  3. 2025OPG-Policy: Occluded Push-Grasp Policy Learning with Amodal Segmentation
  4. 2026Grasp-Oriented Non-Prehensile Manipulation via Learning a Graspability Field ↗
  5. 2025Dexterous Non-Prehensile Manipulation for Ungraspable Object via Extrinsic Dexterity
  6. 2024Cross-Embodiment Dexterous Grasping with Reinforcement Learning
  7. 2026Iterative Grasp Pose Refinement: A Deep Reinforcement Learning Approach for 2D Vision
  8. 2025Dexterous Grasping with Real-World Robotic Reinforcement Learning