mlsanityData to 14 Oct 2026

Learning Extrinsic Dexterity with Parameterized Manipulation Primitives

arXiv 2310.17785 ↗First posted 26 Oct 2023cs.RO cs.LGcited by 5

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Abstract (arXiv)

Many practically relevant robot grasping problems feature a target object for which all grasps are occluded, e.g., by the environment. Single-shot grasp planning invariably fails in such scenarios. Instead, it is necessary to first manipulate the object into a configuration that affords a grasp. We solve this problem by learning a sequence of actions that utilize the environment to change the object's pose. Concretely, we employ hierarchical reinforcement learning to combine a sequence of learned parameterized manipulation primitives. By learning the low-level manipulation policies, our approach can control the object's state through exploiting interactions between the object, the gripper, and the environment. Designing such a complex behavior analytically would be infeasible under uncontrolled conditions, as an analytic approach requires accurate physical modeling of the interaction and contact dynamics. In contrast, we learn a hierarchical policy model that operates directly on depth perception data, without the need for object detection, pose estimation, or manual design of controllers. We evaluate our approach on picking box-shaped objects of various weight, shape, and friction properties from a constrained table-top workspace. Our method transfers to a real robot and is able to successfully complete the object picking task in 98% of experimental trials. Supplementary information and videos can be found at https://shihminyang.github.io/ED-PMP/.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 18 of its 31 references that are in the map. First posted on arXiv 26 Oct 2023.

Builds on

18 of 31 references.

References · 18

  1. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  2. 2014Fully Convolutional Networks for Semantic Segmentationcited by 4,859
  3. 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 786
  4. 2019Solving Rubik's Cube with a Robot Handcited by 734
  5. 2020Automatic Curriculum Learning For Deep RL: A Short Surveycited by 150
  6. 2018Learning Synergies between Pushing and Grasping with Self-supervised Deep Reinforcement Learningcited by 128
  7. 2020Learning to Utilize Shaping Rewards: A New Approach of Reward Shapingcited by 114
  8. 2021Augmenting Reinforcement Learning with Behavior Primitives for Diverse Manipulation Taskscited by 78
  9. 2021Accelerating Robotic Reinforcement Learning via Parameterized Action Primitivescited by 65
  10. 2023HACMan: Learning Hybrid Actor-Critic Maps for 6D Non-Prehensile Manipulationcited by 29
  11. 2022Learning to Grasp the Ungraspable with Emergent Extrinsic Dexteritycited by 28
  12. 2021Efficient learning of goal-oriented push-grasping synergy in cluttercited by 12
6 more
  1. 2023Pre- and post-contact policy decomposition for non-prehensile manipulation with zero-shot sim-to-real transfercited by 12
  2. 2023Enhancing Dexterity in Robotic Manipulation via Hierarchical Contact Explorationcited by 10
  3. 2020Learning Pregrasp Manipulation of Objects from Ungraspable Posescited by 9
  4. 2023Learning Generalizable Pivoting Skillscited by 7
  5. 2018Model Learning for Look-ahead Exploration in Continuous Controlcited by 4
  6. 2021Fast-Learning Grasping and Pre-Grasping via Clutter Quantization and Q-map Maskingcited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 3; 2026: 1.

5 papers.