FullFormer: Generating Shapes Inside Shapes
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Abstract (arXiv)
Implicit generative models have been widely employed to model 3D data and have recently proven to be successful in encoding and generating high-quality 3D shapes. This work builds upon these models and alleviates current limitations by presenting the first implicit generative model that facilitates the generation of complex 3D shapes with rich internal geometric details. To achieve this, our model uses unsigned distance fields to represent nested 3D surfaces allowing learning from non-watertight mesh data. We propose a transformer-based autoregressive model for 3D shape generation that leverages context-rich tokens from vector quantized shape embeddings. The generated tokens are decoded into an unsigned distance field which is rendered into a novel 3D shape exhibiting a rich internal structure. We demonstrate that our model achieves state-of-the-art point cloud generation results on popular classes of 'Cars', 'Planes', and 'Chairs' of the ShapeNet dataset. Additionally, we curate a dataset that exclusively comprises shapes with realistic internal details from the `Cars' class of ShapeNet and demonstrate our method's efficacy in generating these shapes with internal geometry.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 49 of its 61 references that are in the map. First posted on arXiv 20 Mar 2023.
Builds on
49 of 61 references.
References · 49
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37 more
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Citing papers per year: 2024: 1; 2025: 1.
2 papers.
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- 2023Pushing the Limits of 3D Shape Generation at Scale
- 2024Topology-Aware Latent Diffusion for 3D Shape Generation
- 2024Make-A-Shape: a Ten-Million-scale 3D Shape Model
- 2024GEM3D: GEnerative Medial Abstractions for 3D Shape Synthesis
- 2025Shape from Semantics: 3D Shape Generation from Multi-View Semantics
- 2022ShapeCrafter: A Recursive Text-Conditioned 3D Shape Generation Model