mlsanityData to 7 Oct 2026

Asymptotic Convergence and Performance of Multi-Agent Q-Learning Dynamics

arXiv 2301.09619 ↗First posted 23 Jan 2023cs.GT cs.AI cs.MAcited by 6

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Abstract (arXiv)

Achieving convergence of multiple learning agents in general N-player games is imperative for the development of safe and reliable machine learning (ML) algorithms and their application to autonomous systems. Yet it is known that, outside the bounds of simple two-player games, convergence cannot be taken for granted. To make progress in resolving this problem, we study the dynamics of smooth Q-Learning, a popular reinforcement learning algorithm which quantifies the tendency for learning agents to explore their state space or exploit their payoffs. We show a sufficient condition on the rate of exploration such that the Q-Learning dynamics is guaranteed to converge to a unique equilibrium in any game. We connect this result to games for which Q-Learning is known to converge with arbitrary exploration rates, including weighted Potential games and weighted zero sum polymatrix games. Finally, we examine the performance of the Q-Learning dynamic as measured by the Time Averaged Social Welfare, and comparing this with the Social Welfare achieved by the equilibrium. We provide a sufficient condition whereby the Q-Learning dynamic will outperform the equilibrium even if the dynamics do not converge.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 19 of its 51 references that are in the map. First posted on arXiv 23 Jan 2023.

Builds on

19 of 51 references.

References · 19

  1. 2016Mode Regularized Generative Adversarial Networkscited by 123
  2. 2017Cycles in adversarial regularized learningcited by 122
  3. 2016Learning in games with continuous action sets and unknown payoff functionscited by 78
  4. 2020No-regret learning and mixed Nash equilibria: They do not mixcited by 49
  5. 2022On Last-Iterate Convergence Beyond Zero-Sum Gamescited by 30
  6. 2021Exploration-Exploitation in Multi-Agent Competition: Convergence with Bounded Rationalitycited by 20
  7. 2020Exploration-Exploitation in Multi-Agent Learning: Catastrophe Theory Meets Game Theorycited by 16
  8. 2020Gradient-free Online Learning in Games with Delayed Rewardscited by 11
  9. 2021Learning in Matrix Games can be Arbitrarily Complexcited by 11
  10. 2019Learning Nash Equilibria in Monotone Gamescited by 10
  11. 2017A variational inequality framework for network games: Existence, uniqueness, convergence and sensitivity analysiscited by 9
  12. 2015Finite composite games: Equilibria and dynamicscited by 8
7 more
  1. 2022Mutation-Driven Follow the Regularized Leader for Last-Iterate Convergence in Zero-Sum Gamescited by 8
  2. 2021Learning in nonatomic games, Part I: Finite action spaces and population gamescited by 6
  3. 2013Payoff Performance of Fictitious Playcited by 4
  4. 2020Exponential Convergence of Gradient Methods in Concave Network Zero-sum Gamescited by 3
  5. 2021Poincar'e-Bendixson Limit Sets in Multi-Agent Learningcited by 2
  6. 2013Penalty-regulated dynamics and robust learning procedures in gamescited by 1
  7. 2020Bandit Learning in Convex Non-Strictly Monotone Gamescited by 1

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Cited by year

Citing papers per year: 2023: 4; 2024: 1; 2025: 1.

6 papers.