The Animation Transformer: Visual Correspondence via Segment Matching
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Abstract (arXiv)
Visual correspondence is a fundamental building block on the way to building assistive tools for hand-drawn animation. However, while a large body of work has focused on learning visual correspondences at the pixel-level, few approaches have emerged to learn correspondence at the level of line enclosures (segments) that naturally occur in hand-drawn animation. Exploiting this structure in animation has numerous benefits: it avoids the intractable memory complexity of attending to individual pixels in high resolution images and enables the use of real-world animation datasets that contain correspondence information at the level of per-segment colors. To that end, we propose the Animation Transformer (AnT) which uses a transformer-based architecture to learn the spatial and visual relationships between segments across a sequence of images. AnT enables practical ML-assisted colorization for professional animation workflows and is publicly accessible as a creative tool in Cadmium.
Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). Builds on 18 of its 35 references that are in the map. First posted on arXiv 6 Sep 2021.
Builds on
18 of 35 references.
References · 18
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2020End-to-End Object Detection with Transformerscited by 7,384
- 2021Is Space-Time Attention All You Need for Video Understanding?cited by 1,609
- 2019SuperGlue: Learning Feature Matching with Graph Neural Networkscited by 1,437
- 2017Unpaired Image-to-Image Translation using Cycle-Consistent Adversarial Networkscited by 707
- 2017A Neural Representation of Sketch Drawingscited by 311
- 2020Space-Time Correspondence as a Contrastive Random Walkcited by 239
- 2018Tracking Emerges by Colorizing Videoscited by 166
- 2021Im2Vec: Synthesizing Vector Graphics without Vector Supervisioncited by 114
- 2019ContextDesc: Local Descriptor Augmentation with Cross-Modality Contextcited by 79
- 2019Deep Exemplar-based Video Colorizationcited by 75
- 2020Creative Sketch Generationcited by 44
6 more
- 2020Correspondence Networks with Adaptive Neighbourhood Consensuscited by 42
- 2018User-Guided Deep Anime Line Art Colorization with Conditional Adversarial Networkscited by 32
- 2018Deep Video Color Propagationcited by 21
- 2020Learning to Shadow Hand-drawn Sketchescited by 6
- 2020SketchDesc: Learning Local Sketch Descriptors for Multi-view Correspondencecited by 3
- 2019SketchZooms: Deep multi-view descriptors for matching line drawingscited by 1
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Citing papers per year: 2021: 1; 2022: 2; 2023: 3; 2024: 6; 2025: 6; 2026: 2.
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- 2022Eliminating Gradient Conflict in Reference-based Line-Art Colorizationcited by 25
- 2023Zero-Shot Everything Sketch-Based Image Retrieval, and in Explainable Stylecited by 25
- 2021Improving the Perceptual Quality of 2D Animation Interpolationcited by 20
- 2024Sakuga-42M Dataset: Scaling Up Cartoon Researchcited by 17
- 2025Generative AI for Cel-Animation: A Surveycited by 17
- 2025MangaNinja: Line Art Colorization with Precise Reference Followingcited by 17
- 2024Learning Inclusion Matching for Animation Paint Bucket Colorizationcited by 14
- 2022AnimeRun: 2D Animation Visual Correspondence from Open Source 3D Moviescited by 11
- 2025Follow-Your-Color: Multi-Instance Sketch Colorizationcited by 10
- 2023Deep Geometrized Cartoon Line Inbetweeningcited by 9
- 2024Paint Bucket Colorization Using Anime Character Color Design Sheetscited by 3
- 2023Unsupervised Contour Tracking of Live Cells by Mechanical and Cycle Consistency Lossescited by 2
8 more
- 2025DACoN: DINO for Anime Paint Bucket Colorization with Any Number of Reference Imagescited by 2
- 2025LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Renderingcited by 1
- 2026OmniColor: A Unified Framework for Multi-modal Lineart Colorizationcited by 1
- 2024LatentColorization: Latent Diffusion-Based Speaker Video Colorizationcited by 0
- 2024Transformer-based Neuro-Animator for Qualitative Simulation of Soft Body Movementcited by 0
- 2024Computer-aided Colorization State-of-the-science: A Surveycited by 0
- 2025Region-Wise Correspondence Prediction between Manga Line Art Imagescited by 0
- 2026PeCA: Palette Context Assisted Inference for Test-Time Paint-Bucket Colourisation on Animation Videoscited by 0
- 2026PeCA: Palette Context Assisted Inference for Test-Time Paint-Bucket Colourisation on Animation Videos2 Aug 2026
- 2026OmniColor: A Unified Framework for Multi-modal Lineart Colorization29 Mar 2026
- 2025DACoN: DINO for Anime Paint Bucket Colorization with Any Number of Reference Images18 Sep 2025
- 2025Region-Wise Correspondence Prediction between Manga Line Art Images11 Sep 2025
- 2025LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering3 Jun 2025
- 2025Follow-Your-Color: Multi-Instance Sketch Colorization21 Mar 2025
- 2025MangaNinja: Line Art Colorization with Precise Reference Following14 Jan 2025
- 2025Generative AI for Cel-Animation: A Survey8 Jan 2025
- 2024Paint Bucket Colorization Using Anime Character Color Design Sheets25 Oct 2024
- 2024Computer-aided Colorization State-of-the-science: A Survey3 Oct 2024
- 2024Transformer-based Neuro-Animator for Qualitative Simulation of Soft Body Movement10 Aug 2024
- 2024Sakuga-42M Dataset: Scaling Up Cartoon Research13 May 2024
8 more
- 2024LatentColorization: Latent Diffusion-Based Speaker Video Colorization9 May 2024
- 2024Learning Inclusion Matching for Animation Paint Bucket Colorization27 Mar 2024
- 2023Deep Geometrized Cartoon Line Inbetweening28 Sep 2023
- 2023Zero-Shot Everything Sketch-Based Image Retrieval, and in Explainable Style25 Mar 2023
- 2023Unsupervised Contour Tracking of Live Cells by Mechanical and Cycle Consistency Losses15 Mar 2023
- 2022AnimeRun: 2D Animation Visual Correspondence from Open Source 3D Movies10 Nov 2022
- 2022Eliminating Gradient Conflict in Reference-based Line-Art Colorization13 Jul 2022
- 2021Improving the Perceptual Quality of 2D Animation Interpolation24 Nov 2021
- 2022Eliminating Gradient Conflict in Reference-based Line-Art Colorizationcited by 25
- 2023Zero-Shot Everything Sketch-Based Image Retrieval, and in Explainable Stylecited by 25
- 2021Improving the Perceptual Quality of 2D Animation Interpolationcited by 20
- 2024Sakuga-42M Dataset: Scaling Up Cartoon Researchcited by 17
- 2025Generative AI for Cel-Animation: A Surveycited by 17
- 2024Learning Inclusion Matching for Animation Paint Bucket Colorizationcited by 14
- 2022AnimeRun: 2D Animation Visual Correspondence from Open Source 3D Moviescited by 11
- 2025Follow-Your-Color: Multi-Instance Sketch Colorizationcited by 10
- 2023Deep Geometrized Cartoon Line Inbetweeningcited by 9
- 2024Paint Bucket Colorization Using Anime Character Color Design Sheetscited by 3
- 2023Unsupervised Contour Tracking of Live Cells by Mechanical and Cycle Consistency Lossescited by 2
- 2025DACoN: DINO for Anime Paint Bucket Colorization with Any Number of Reference Imagescited by 2
12 most cited of 18 All 18 (JSON)
- 2026PeCA: Palette Context Assisted Inference for Test-Time Paint-Bucket Colourisation on Animation Videos2 Aug 2026
- 2026OmniColor: A Unified Framework for Multi-modal Lineart Colorization29 Mar 2026
- 2025DACoN: DINO for Anime Paint Bucket Colorization with Any Number of Reference Images18 Sep 2025
- 2025Region-Wise Correspondence Prediction between Manga Line Art Images11 Sep 2025
- 2025LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering3 Jun 2025
- 2025Follow-Your-Color: Multi-Instance Sketch Colorization21 Mar 2025
- 2025Generative AI for Cel-Animation: A Survey8 Jan 2025
- 2024Paint Bucket Colorization Using Anime Character Color Design Sheets25 Oct 2024
- 2024Computer-aided Colorization State-of-the-science: A Survey3 Oct 2024
- 2024Transformer-based Neuro-Animator for Qualitative Simulation of Soft Body Movement10 Aug 2024
- 2024Sakuga-42M Dataset: Scaling Up Cartoon Research13 May 2024
- 2024Learning Inclusion Matching for Animation Paint Bucket Colorization27 Mar 2024
12 newest of 18 All 18 (JSON)