Bridging Implicit and Explicit Geometric Transformation for Single-Image View Synthesis
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Abstract (arXiv)
Creating novel views from a single image has achieved tremendous strides with advanced autoregressive models, as unseen regions have to be inferred from the visible scene contents. Although recent methods generate high-quality novel views, synthesizing with only one explicit or implicit 3D geometry has a trade-off between two objectives that we call the "seesaw" problem: 1) preserving reprojected contents and 2) completing realistic out-of-view regions. Also, autoregressive models require a considerable computational cost. In this paper, we propose a single-image view synthesis framework for mitigating the seesaw problem while utilizing an efficient non-autoregressive model. Motivated by the characteristics that explicit methods well preserve reprojected pixels and implicit methods complete realistic out-of-view regions, we introduce a loss function to complement two renderers. Our loss function promotes that explicit features improve the reprojected area of implicit features and implicit features improve the out-of-view area of explicit features. With the proposed architecture and loss function, we can alleviate the seesaw problem, outperforming autoregressive-based state-of-the-art methods and generating an image ≈100 times faster. We validate the efficiency and effectiveness of our method with experiments on RealEstate10K and ACID datasets.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 55 of its 93 references that are in the map. First posted on arXiv 15 Sep 2022.
Builds on
55 of 93 references.
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50 most cited of 55 All 55 (JSON)
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Citing papers per year: 2022: 1; 2023: 2; 2024: 2; 2025: 2; 2026: 4.
11 papers.
- 2024ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesiscited by 403
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesiscited by 34
- 2023HarmonyView: Harmonizing Consistency and Diversity in One-Image-to-3Dcited by 28
- 2022Towards Practical Plug-and-Play Diffusion Modelscited by 20
- 2025Positional Encoding Fieldcited by 20
- 2025ReDirector: Creating Any-Length Video Retakes with Rotary Camera Encodingcited by 11
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Modelscited by 3
- 2023Painting 3D Nature in 2D: View Synthesis of Natural Scenes from a Single Semantic Maskcited by 2
- 2026TourPhysics: Bringing Physics to World Models for Exploration and Manipulation from a Single Imagecited by 2
- 2026DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Imagescited by 0
- 2026FlashRender: Few-Step Generative Rendering via Camera-Controlled Video MeanFlowcited by 0
- 2026TourPhysics: Bringing Physics to World Models for Exploration and Manipulation from a Single Image4 Sep 2026
- 2026FlashRender: Few-Step Generative Rendering via Camera-Controlled Video MeanFlow3 Sep 2026
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models5 Aug 2026
- 2026DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Images31 May 2026
- 2025ReDirector: Creating Any-Length Video Retakes with Rotary Camera Encoding25 Nov 2025
- 2025Positional Encoding Field23 Oct 2025
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis25 Nov 2024
- 2024ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis3 Sep 2024
- 2023HarmonyView: Harmonizing Consistency and Diversity in One-Image-to-3D26 Dec 2023
- 2023Painting 3D Nature in 2D: View Synthesis of Natural Scenes from a Single Semantic Mask14 Feb 2023
- 2022Towards Practical Plug-and-Play Diffusion Models12 Dec 2022