WinoGAViL: Gamified Association Benchmark to Challenge Vision-and-Language Models
On the map: LLM reasoning → Reasoning for agents, planning and code
Abstract (arXiv)
While vision-and-language models perform well on tasks such as visual question answering, they struggle when it comes to basic human commonsense reasoning skills. In this work, we introduce WinoGAViL: an online game of vision-and-language associations (e.g., between werewolves and a full moon), used as a dynamic evaluation benchmark. Inspired by the popular card game Codenames, a spymaster gives a textual cue related to several visual candidates, and another player tries to identify them. Human players are rewarded for creating associations that are challenging for a rival AI model but still solvable by other human players. We use the game to collect 3.5K instances, finding that they are intuitive for humans (>90% Jaccard index) but challenging for state-of-the-art AI models, where the best model (ViLT) achieves a score of 52%, succeeding mostly where the cue is visually salient. Our analysis as well as the feedback we collect from players indicate that the collected associations require diverse reasoning skills, including general knowledge, common sense, abstraction, and more. We release the dataset, the code and the interactive game, allowing future data collection that can be used to develop models with better association abilities.
Key facts. Cited by 20 papers in the map (data through 14 Oct 2026). Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning. Builds on 38 of its 100 references that are in the map. First posted on arXiv 25 Jul 2022.
Builds on
38 of 100 references.
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26 more
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- 2024CLIPLoss and Norm-Based Data Selection Methods for Multimodal Contrastive Learning29 May 2024
- 2024ViTamin: Designing Scalable Vision Models in the Vision-Language Era2 Apr 2024
- 2023Sieve: Multimodal Dataset Pruning Using Image Captioning Models3 Oct 2023
- 2023VisIT-Bench: A Benchmark for Vision-Language Instruction Following Inspired by Real-World Use12 Aug 2023
- 2022Vision-Language Pre-training: Basics, Recent Advances, and Future Trends17 Oct 2022
- 2022VL-Taboo: An Analysis of Attribute-based Zero-shot Capabilities of Vision-Language Models12 Sep 2022
- 2023Benchmarks for Automated Commonsense Reasoning: A Surveycited by 40
- 2023Benchmarks for Automated Commonsense Reasoning: A Survey9 Feb 2023
- 2023Breaking Common Sense: WHOOPS! A Vision-and-Language Benchmark of Synthetic and Compositional Imagescited by 80
- 2023TiC-CLIP: Continual Training of CLIP Modelscited by 38
- 2024Effective pruning of web-scale datasets based on complexity of concept clusterscited by 34
- 2022Are Deep Neural Networks SMARTer than Second Graders?cited by 24
- 2023IRFL: Image Recognition of Figurative Languagecited by 23
- 2022VASR: Visual Analogies of Situation Recognitioncited by 22
- 2024HYPE: Hyperbolic Entailment Filtering for Underspecified Images and Textscited by 17
- 2024Multilingual Diversity Improves Vision-Language Representationscited by 14
- 2024Visual Riddles: a Commonsense and World Knowledge Challenge for Large Vision and Language Modelscited by 10
- 2024Few-Class Arena: A Benchmark for Efficient Selection of Vision Models and Dataset Difficulty Measurementcited by 2
- 2024Few-Class Arena: A Benchmark for Efficient Selection of Vision Models and Dataset Difficulty Measurement2 Nov 2024
- 2024Visual Riddles: a Commonsense and World Knowledge Challenge for Large Vision and Language Models28 Jul 2024
- 2024Multilingual Diversity Improves Vision-Language Representations27 May 2024
- 2024HYPE: Hyperbolic Entailment Filtering for Underspecified Images and Texts26 Apr 2024
- 2024Effective pruning of web-scale datasets based on complexity of concept clusters9 Jan 2024
- 2023TiC-CLIP: Continual Training of CLIP Models24 Oct 2023
- 2023IRFL: Image Recognition of Figurative Language27 Mar 2023
- 2023Breaking Common Sense: WHOOPS! A Vision-and-Language Benchmark of Synthetic and Compositional Images13 Mar 2023
- 2022Are Deep Neural Networks SMARTer than Second Graders?20 Dec 2022
- 2022VASR: Visual Analogies of Situation Recognition8 Dec 2022
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