mlsanityData to 14 Oct 2026

NeuForm: Adaptive Overfitting for Neural Shape Editing

arXiv 2207.08890 ↗First posted 18 Jul 2022cs.CV cs.GR cs.LGcited by 18

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Abstract (arXiv)

Neural representations are popular for representing shapes, as they can be learned form sensor data and used for data cleanup, model completion, shape editing, and shape synthesis. Current neural representations can be categorized as either overfitting to a single object instance, or representing a collection of objects. However, neither allows accurate editing of neural scene representations: on the one hand, methods that overfit objects achieve highly accurate reconstructions, but do not generalize to unseen object configurations and thus cannot support editing; on the other hand, methods that represent a family of objects with variations do generalize but produce only approximate reconstructions. We propose NEUFORM to combine the advantages of both overfitted and generalizable representations by adaptively using the one most appropriate for each shape region: the overfitted representation where reliable data is available, and the generalizable representation everywhere else. We achieve this with a carefully designed architecture and an approach that blends the network weights of the two representations, avoiding seams and other artifacts. We demonstrate edits that successfully reconfigure parts of human-designed shapes, such as chairs, tables, and lamps, while preserving semantic integrity and the accuracy of an overfitted shape representation. We compare with two state-of-the-art competitors and demonstrate clear improvements in terms of plausibility and fidelity of the resultant edits.

Key facts. Cited by 18 papers in the map (data through 14 Oct 2026). Builds on 32 of its 51 references that are in the map. First posted on arXiv 18 Jul 2022.

Builds on

32 of 51 references.

References · 32

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20 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 10; 2024: 4; 2025: 3; 2026: 1.

18 papers.

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  1. 20233DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Modelscited by 458
  2. 2025PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformerscited by 84
  3. 2023SALAD: Part-Level Latent Diffusion for 3D Shape Generation and Manipulationcited by 66
  4. 2024PartGen: Part-level 3D Generation and Reconstruction with Multi-View Diffusion Modelscited by 62
  5. 2023PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervisioncited by 36
  6. 2025AutoPartGen: Autogressive 3D Part Generation and Discoverycited by 33
  7. 2023DiffFacto: Controllable Part-Based 3D Point Cloud Generation with Cross Diffusioncited by 32
  8. 2023PartDistill: 3D Shape Part Segmentation by Vision-Language Model Distillationcited by 28
  9. 2023Neural Wavelet-domain Diffusion for 3D Shape Generation, Inversion, and Manipulationcited by 27
  10. 2023BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fieldscited by 27
  11. 2025From One to More: Contextual Part Latents for 3D Generationcited by 26
  12. 2023ZeroPS: High-quality Cross-modal Knowledge Transfer for Zero-Shot 3D Part Segmentationcited by 18
6 more
  1. 2024CNS-Edit: 3D Shape Editing via Coupled Neural Shape Optimizationcited by 8
  2. 2023NeuroGF: A Neural Representation for Fast Geodesic Distance and Path Queriescited by 7
  3. 2023Parameterization-driven Neural Surface Reconstruction for Object-oriented Editing in Neural Renderingcited by 4
  4. 2024Occupancy-Based Dual Contouringcited by 3
  5. 2024NESI: Shape Representation via Neural Explicit Surface Intersectioncited by 0
  6. 2026CNS-Edit++: Category-Agnostic 3D Editing with Coupled Neural Shape Representationcited by 0