ObPose: Leveraging Pose for Object-Centric Scene Inference and Generation in 3D
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Abstract (arXiv)
We present ObPose, an unsupervised object-centric inference and generation model which learns 3D-structured latent representations from RGB-D scenes. Inspired by prior art in 2D representation learning, ObPose considers a factorised latent space, separately encoding object location (where) and appearance (what). ObPose further leverages an object's pose (i.e. location and orientation), defined via a minimum volume principle, as a novel inductive bias for learning the where component. To achieve this, we propose an efficient, voxelised approximation approach to recover the object shape directly from a neural radiance field (NeRF). As a consequence, ObPose models each scene as a composition of NeRFs, richly representing individual objects. To evaluate the quality of the learned representations, ObPose is evaluated quantitatively on the YCB, MultiShapeNet, and CLEVR datatasets for unsupervised scene segmentation, outperforming the current state-of-the-art in 3D scene inference (ObSuRF) by a significant margin. Generative results provide qualitative demonstration that the same ObPose model can both generate novel scenes and flexibly edit the objects in them. These capacities again reflect the quality of the learned latents and the benefits of disentangling the where and what components of a scene. Key design choices made in the ObPose encoder are validated with ablations.
Key facts. Cited by 2 papers in the map (data through 13 Oct 2026). Builds on 44 of its 56 references that are in the map. First posted on arXiv 7 Jun 2022.
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44 of 56 references.
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