Selective Reincarnation: Offline-to-Online Multi-Agent Reinforcement Learning
On the map: Offline RL and imitation learning from data → Offline multi-agent RL
Abstract (arXiv)
'Reincarnation' in reinforcement learning has been proposed as a formalisation of reusing prior computation from past experiments when training an agent in an environment. In this paper, we present a brief foray into the paradigm of reincarnation in the multi-agent (MA) context. We consider the case where only some agents are reincarnated, whereas the others are trained from scratch -- selective reincarnation. In the fully-cooperative MA setting with heterogeneous agents, we demonstrate that selective reincarnation can lead to higher returns than training fully from scratch, and faster convergence than training with full reincarnation. However, the choice of which agents to reincarnate in a heterogeneous system is vitally important to the outcome of the training -- in fact, a poor choice can lead to considerably worse results than the alternatives. We argue that a rich field of work exists here, and we hope that our effort catalyses further energy in bringing the topic of reincarnation to the multi-agent realm.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Offline multi-agent RL, one of 13 directions in Offline RL and imitation learning from data. Builds on 27 of its 43 references that are in the map. First posted on arXiv 31 Mar 2023.
Builds on
27 of 43 references.
References · 27
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15 more
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Citing papers per year: 2024: 1; 2025: 1.
2 papers.
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- 2021Plan Better Amid Conservatism: Offline Multi-Agent Reinforcement Learning with Actor Rectification
- 2026RetireOPD: Self-Retiring On-Policy Distillation for Agentic Reinforcement Learning
- 2025CoMAS: Co-Evolving Multi-Agent Systems via Interaction Rewards
- 2026RetroAgent: From Solving to Evolving via Retrospective Dual Intrinsic Feedback
- 2026One Frozen Simulator Is Not Enough: Simulator Collapse in Multi-Agent RL
- 2026Recursive Agent Optimization
- 2018PRIMAL: Pathfinding via Reinforcement and Imitation Multi-Agent Learning
- 2025SEEA-R1: Tree-Structured Reinforcement Fine-Tuning for Self-Evolving Embodied Agents