Incentives to Build Houses, Trade Houses, or Trade House Building Skills in Simulated Worlds under Various Governing Systems or Institutions: Comparing Multi-agent Reinforcement Learning to Generative Agent-based Model
On the map: LLM agents and tool use → Social simulation and multi-agent debate
Abstract (arXiv)
It has been shown that social institutions impact human motivations to produce different behaviours, such as amount of working or specialisation in labor. With advancement in artificial intelligence (AI), specifically large language models (LLMs), now it is possible to perform in-silico simulations to test various hypotheses around this topic. Here, I simulate two somewhat similar worlds using multi-agent reinforcement learning (MARL) framework of the AI-Economist and generative agent-based model (GABM) framework of the Concordia. In the extended versions of the AI-Economist and Concordia, the agents are able to build houses, trade houses, and trade house building skill. Moreover, along the individualistic-collectivists axis, there are a set of three governing systems: Full-Libertarian, Semi-Libertarian/Utilitarian, and Full-Utilitarian. Additionally, in the extended AI-Economist, the Semi-Libertarian/Utilitarian system is further divided to a set of three governing institutions along the discriminative axis: Inclusive, Arbitrary, and Extractive. Building on these, I am able to show that among governing systems and institutions of the extended AI-Economist, under the Semi-Libertarian/Utilitarian and Inclusive government, the ratios of building houses to trading houses and trading house building skill are higher than the rest. Furthermore, I am able to show that in the extended Concordia when the central government care about equality in the society, the Full-Utilitarian system generates agents building more houses and trading more house building skill. In contrast, these economic activities are higher under the Full-Libertarian system when the central government cares about productivity in the society. Overall, the focus of this paper is to compare and contrast two advanced techniques of AI, MARL and GABM, to simulate a similar social phenomena with limitations.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 29 of its 76 references that are in the map. First posted on arXiv 21 Nov 2024.
Builds on
29 of 76 references.
Closest ancestors · 2
Same direction, newest first
- 2024Cooperate or Collapse: Emergence of Sustainable Cooperation in a Society of LLM Agents25 Apr
- 2023Generative agent-based modeling with actions grounded in physical, social, or digital space using Concordia6 Dec
Other references · 27
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- 2023MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learningcited by 31
- 2018Evolving intrinsic motivations for altruistic behaviorcited by 30
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- 2023A Review of Cooperation in Multi-agent Learningcited by 29
- 2019Learning Reciprocity in Complex Sequential Social Dilemmascited by 24
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