The Boltzmann Policy Distribution: Accounting for Systematic Suboptimality in Human Models
On the map: Offline RL and imitation learning from data → Inverse reinforcement learning
Abstract (arXiv)
Models of human behavior for prediction and collaboration tend to fall into two categories: ones that learn from large amounts of data via imitation learning, and ones that assume human behavior to be noisily-optimal for some reward function. The former are very useful, but only when it is possible to gather a lot of human data in the target environment and distribution. The advantage of the latter type, which includes Boltzmann rationality, is the ability to make accurate predictions in new environments without extensive data when humans are actually close to optimal. However, these models fail when humans exhibit systematic suboptimality, i.e. when their deviations from optimal behavior are not independent, but instead consistent over time. Our key insight is that systematic suboptimality can be modeled by predicting policies, which couple action choices over time, instead of trajectories. We introduce the Boltzmann policy distribution (BPD), which serves as a prior over human policies and adapts via Bayesian inference to capture systematic deviations by observing human actions during a single episode. The BPD is difficult to compute and represent because policies lie in a high-dimensional continuous space, but we leverage tools from generative and sequence models to enable efficient sampling and inference. We show that the BPD enables prediction of human behavior and human-AI collaboration equally as well as imitation learning-based human models while using far less data.
Key facts. Cited by 31 papers in the map (data through 7 Oct 2026). Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 27 of its 49 references that are in the map. First posted on arXiv 22 Apr 2022.
Builds on
27 of 49 references.
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Citing papers per year: 2022: 2; 2023: 10; 2024: 6; 2025: 7; 2026: 6.
31 papers.
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- 2026On the Strengths and Weaknesses of Data for Open-set Embodied Assistance5 Mar 2026
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- 2023Learning to Influence Human Behavior with Offline Reinforcement Learningcited by 2
- 2022Autonomous Assessment of Demonstration Sufficiency via Bayesian Inverse Reinforcement Learningcited by 1
- 2026When Life Gives You BC, Make Q-functions: Extracting Q-values from Behavior Cloning for On-Robot Reinforcement Learning6 May 2026
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- 2024Inverse Reinforcement Learning by Estimating Expertise of Demonstrators2 Feb 2024
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- 2023Learning Zero-Shot Cooperation with Humans, Assuming Humans Are Biasedcited by 37
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- 2024Learning to Assist Humans without Inferring Rewardscited by 12
- 2023Efficient Human-AI Coordination via Preparatory Language-based Conventioncited by 7
- 2023Concept Alignment as a Prerequisite for Value Alignmentcited by 5
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- 2026On the Strengths and Weaknesses of Data for Open-set Embodied Assistance5 Mar 2026
- 2026Enhancing Goal Inference via Correction Timing20 Feb 2026
- 2025Probabilistic Quantum SVM Training on Ising Machine20 Mar 2025
- 2025Supervised Reward Inference25 Feb 2025
- 2024Observation Interference in Partially Observable Assistance Games23 Dec 2024
- 2024Learning to Assist Humans without Inferring Rewards4 Nov 2024
- 2024Boltzmann State-Dependent Rationality26 Apr 2024
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