Learning Goal-Oriented Visual Dialog via Tempered Policy Gradient
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Abstract (arXiv)
Learning goal-oriented dialogues by means of deep reinforcement learning has recently become a popular research topic. However, commonly used policy-based dialogue agents often end up focusing on simple utterances and suboptimal policies. To mitigate this problem, we propose a class of novel temperature-based extensions for policy gradient methods, which are referred to as Tempered Policy Gradients (TPGs). On a recent AI-testbed, i.e., the GuessWhat?! game, we achieve significant improvements with two innovations. The first one is an extension of the state-of-the-art solutions with Seq2Seq and Memory Network structures that leads to an improvement of 7%. The second one is the application of our newly developed TPG methods, which improves the performance additionally by around 5% and, even more importantly, helps produce more convincing utterances.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Jul 2018.
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Citing papers per year: 2021: 2; 2022: 1.
3 papers.
- 2021Enhancing Visual Dialog Questioner with Entity-based Strategy Learning and Augmented Guessercited by 5
- 2021Modeling Explicit Concerning States for Reinforcement Learning in Visual Dialoguecited by 2
- 2022Spot the Difference: A Cooperative Object-Referring Game in Non-Perfectly Co-Observable Scenecited by 0
- 2022Spot the Difference: A Cooperative Object-Referring Game in Non-Perfectly Co-Observable Scene16 Mar 2022
- 2021Enhancing Visual Dialog Questioner with Entity-based Strategy Learning and Augmented Guesser6 Sep 2021
- 2021Modeling Explicit Concerning States for Reinforcement Learning in Visual Dialogue12 Jul 2021