Building Task-Oriented Visual Dialog Systems Through Alternative Optimization Between Dialog Policy and Language Generation
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Abstract (arXiv)
Reinforcement learning (RL) is an effective approach to learn an optimal dialog policy for task-oriented visual dialog systems. A common practice is to apply RL on a neural sequence-to-sequence (seq2seq) framework with the action space being the output vocabulary in the decoder. However, it is difficult to design a reward function that can achieve a balance between learning an effective policy and generating a natural dialog response. This paper proposes a novel framework that alternatively trains a RL policy for image guessing and a supervised seq2seq model to improve dialog generation quality. We evaluate our framework on the GuessWhich task and the framework achieves the state-of-the-art performance in both task completion and dialog quality.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 6 Sep 2019.
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Citing papers per year: 2021: 2; 2022: 2; 2023: 0; 2024: 2.
6 papers.
- 2024Dynamic Reward Adjustment in Multi-Reward Reinforcement Learning for Counselor Reflection Generationcited by 10
- 2021Enhancing Visual Dialog Questioner with Entity-based Strategy Learning and Augmented Guessercited by 5
- 2021The Interplay of Task Success and Dialogue Quality: An in-depth Evaluation in Task-Oriented Visual Dialoguescited by 2
- 2022Enabling Harmonious Human-Machine Interaction with Visual-Context Augmented Dialogue System: A Reviewcited by 2
- 2022Spot the Difference: A Cooperative Object-Referring Game in Non-Perfectly Co-Observable Scenecited by 0
- 2024Multi-Modal Dialogue State Tracking for Playing GuessWhich Gamecited by 0
- 2024Multi-Modal Dialogue State Tracking for Playing GuessWhich Game15 Aug 2024
- 2024Dynamic Reward Adjustment in Multi-Reward Reinforcement Learning for Counselor Reflection Generation20 Mar 2024
- 2022Enabling Harmonious Human-Machine Interaction with Visual-Context Augmented Dialogue System: A Review2 Jul 2022
- 2022Spot the Difference: A Cooperative Object-Referring Game in Non-Perfectly Co-Observable Scene16 Mar 2022
- 2021Enhancing Visual Dialog Questioner with Entity-based Strategy Learning and Augmented Guesser6 Sep 2021
- 2021The Interplay of Task Success and Dialogue Quality: An in-depth Evaluation in Task-Oriented Visual Dialogues20 Mar 2021