mlsanityData to 14 Oct 2026

ASC me to Do Anything: Multi-task Training for Embodied AI

arXiv 2202.06987 ↗First posted 14 Feb 2022cs.CV cs.AIcited by 1

Not on the map. Why?

Abstract (arXiv)

Embodied AI has seen steady progress across a diverse set of independent tasks. While these varied tasks have different end goals, the basic skills required to complete them successfully overlap significantly. In this paper, our goal is to leverage these shared skills to learn to perform multiple tasks jointly. We propose Atomic Skill Completion (ASC), an approach for multi-task training for Embodied AI, where a set of atomic skills shared across multiple tasks are composed together to perform the tasks. The key to the success of this approach is a pre-training scheme that decouples learning of the skills from the high-level tasks making joint training effective. We use ASC to train agents within the AI2-THOR environment to perform four interactive tasks jointly and find it to be remarkably effective. In a multi-task setting, ASC improves success rates by a factor of 2x on Seen scenes and 4x on Unseen scenes compared to no pre-training. Importantly, ASC enables us to train a multi-task agent that has a 52% higher Success Rate than training 4 independent single task agents. Finally, our hierarchical agents are more interpretable than traditional black-box architectures.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 67 of its 78 references that are in the map. First posted on arXiv 14 Feb 2022.

Builds on

67 of 78 references.

References · 67

  1. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399
  2. 2020Language Models are Few-Shot Learnerscited by 32,419
  3. 2017Proximal Policy Optimization Algorithmscited by 15,215
  4. 2018Representation Learning with Contrastive Predictive Codingcited by 7,777
  5. 2018Deep contextualized word representationscited by 2,290
  6. 2013Rich feature hierarchies for accurate object detection and semantic segmentationcited by 2,162
  7. 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
  8. 2019Objects as Pointscited by 1,175
  9. 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,027
  10. 2017Revisiting Unreasonable Effectiveness of Data in Deep Learning Eracited by 919
  11. 2017PackNet: Adding Multiple Tasks to a Single Network by Iterative Pruningcited by 898
  12. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
38 more
  1. 2018Multi-Task Learning as Multi-Objective Optimizationcited by 821
  2. 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 783
  3. 2018Diversity is All You Need: Learning Skills without a Reward Functioncited by 752
  4. 2018Exploring the Limits of Weakly Supervised Pretrainingcited by 605
  5. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 595
  6. 2018On Evaluation of Embodied Navigation Agentscited by 547
  7. 2018End-to-End Multi-Task Learning with Attentioncited by 534
  8. 2014Predicting Depth, Surface Normals and Semantic Labels with a Common Multi-Scale Convolutional Architecturecited by 483
  9. 2020UnifiedQA: Crossing Format Boundaries With a Single QA Systemcited by 476
  10. 2016Cross-stitch Networks for Multi-task Learningcited by 467
  11. 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 362
  12. 2019Multi-Task Deep Neural Networks for Natural Language Understandingcited by 350
  13. 2017Embodied Question Answeringcited by 336
  14. 2016Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivationcited by 286
  15. 201912-in-1: Multi-Task Vision and Language Representation Learningcited by 278
  16. 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 250
  17. 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 244
  18. 2018The Natural Language Decathlon: Multitask Learning as Question Answeringcited by 236
  19. 2016Modular Multitask Reinforcement Learning with Policy Sketchescited by 203
  20. 2016UberNet: Training a `Universal' Convolutional Neural Network for Low-, Mid-, and High-Level Vision using Diverse Datasets and Limited Memorycited by 200
  21. 2021Episodic Transformer for Vision-and-Language Navigationcited by 156
  22. 2017IQA: Visual Question Answering in Interactive Environmentscited by 155
  23. 2020Rearrangement: A Challenge for Embodied AIcited by 155
  24. 2020iGibson 1.0: a Simulation Environment for Interactive Tasks in Large Realistic Scenescited by 155
  25. 2019Language as an Abstraction for Hierarchical Deep Reinforcement Learningcited by 138
  26. 2019Large-scale weakly-supervised pre-training for video action recognitioncited by 130
  27. 2017Stochastic Neural Networks for Hierarchical Reinforcement Learningcited by 124
  28. 2021Visual Room Rearrangementcited by 102
  29. 2021ManipulaTHOR: A Framework for Visual Object Manipulationcited by 102
  30. 2017Zero-Shot Task Generalization with Multi-Task Deep Reinforcement Learningcited by 98
  31. 2018Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learningcited by 93
  32. 2016A Deep Hierarchical Approach to Lifelong Learning in Minecraftcited by 90
  33. 2018Hierarchical Imitation and Reinforcement Learningcited by 88
  34. 2017One Model To Learn Them Allcited by 87
  35. 2019BAM! Born-Again Multi-Task Networks for Natural Language Understandingcited by 85
  36. 2019Hierarchical Foresight: Self-Supervised Learning of Long-Horizon Tasks via Visual Subgoal Generationcited by 83
  37. 2017Hierarchical and Interpretable Skill Acquisition in Multi-task Reinforcement Learningcited by 77
  38. 2017Cross-Domain Self-supervised Multi-task Feature Learning using Synthetic Imagerycited by 56

50 most cited of 67 All 67 (JSON)

Built on by

Cited by year

Citing papers per year: 2025: 1.

1 paper.