mlsanityData to 7 Oct 2026

Goal-Directed Story Generation: Augmenting Generative Language Models with Reinforcement Learning

arXiv 2112.08593 ↗First posted 16 Dec 2021cs.CL cs.AIcited by 14

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Abstract (arXiv)

The advent of large pre-trained generative language models has provided a common framework for AI story generation via sampling the model to create sequences that continue the story. However, sampling alone is insufficient for story generation. In particular, it is hard to direct a language model to create stories to reach a specific goal event. We present two automated techniques grounded in deep reinforcement learning and reward shaping to control the plot of computer-generated stories. The first utilizes proximal policy optimization to fine-tune an existing transformer-based language model to generate text continuations but also be goal-seeking. The second extracts a knowledge graph from the unfolding story, which is used by a policy network with graph attention to select a candidate continuation generated by a language model. We report on automated metrics pertaining to how often stories achieve a given goal event as well as human participant rankings of coherence and overall story quality compared to baselines and ablations.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 23 of its 56 references that are in the map. First posted on arXiv 16 Dec 2021.

Builds on

23 of 56 references.

References · 23

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11 more
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Citing papers per year: 2022: 5; 2023: 4; 2024: 2; 2025: 3.

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