When Humans Aren't Optimal: Robots that Collaborate with Risk-Aware Humans
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Abstract (arXiv)
In order to collaborate safely and efficiently, robots need to anticipate how their human partners will behave. Some of today's robots model humans as if they were also robots, and assume users are always optimal. Other robots account for human limitations, and relax this assumption so that the human is noisily rational. Both of these models make sense when the human receives deterministic rewards: i.e., gaining either 100 or 130 with certainty. But in real world scenarios, rewards are rarely deterministic. Instead, we must make choices subject to risk and uncertainty--and in these settings, humans exhibit a cognitive bias towards suboptimal behavior. For example, when deciding between gaining 100 with certainty or 130 only 80% of the time, people tend to make the risk-averse choice--even though it leads to a lower expected gain! In this paper, we adopt a well-known Risk-Aware human model from behavioral economics called Cumulative Prospect Theory and enable robots to leverage this model during human-robot interaction (HRI). In our user studies, we offer supporting evidence that the Risk-Aware model more accurately predicts suboptimal human behavior. We find that this increased modeling accuracy results in safer and more efficient human-robot collaboration. Overall, we extend existing rational human models so that collaborative robots can anticipate and plan around suboptimal human behavior during HRI.
Key facts. Cited by 34 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Jan 2020.
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Citing papers per year: 2021: 5; 2022: 10; 2023: 8; 2024: 6; 2025: 3; 2026: 2.
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- 2024KTO: Model Alignment as Prospect Theoretic Optimizationcited by 256
- 2022Few-Shot Preference Learning for Human-in-the-Loop RLcited by 85
- 2023Inverse Preference Learning: Preference-based RL without a Reward Functioncited by 68
- 2021Learning Multimodal Rewards from Rankingscited by 41
- 2023Learning Zero-Shot Cooperation with Humans, Assuming Humans Are Biasedcited by 37
- 2021Learning from Imperfect Demonstrations from Agents with Varying Dynamicscited by 26
- 2022A Ranking Game for Imitation Learningcited by 18
- 2022RAP: Risk-Aware Prediction for Robust Planningcited by 12
- 2022Algorithmic Assistance with Recommendation-Dependent Preferencescited by 11
- 2024Conformalized Interactive Imitation Learning: Handling Expert Shift and Intermittent Feedbackcited by 11
- 2022Leveraging Smooth Attention Prior for Multi-Agent Trajectory Predictioncited by 9
- 2023Deception Game: Closing the Safety-Learning Loop in Interactive Robot Autonomycited by 9
22 more
- 2024Batch Active Learning of Reward Functions from Human Preferencescited by 8
- 2022MIRROR: Differentiable Deep Social Projection for Assistive Human-Robot Communicationcited by 7
- 2022Game-Theoretic Planning for Autonomous Driving among Risk-Aware Human Driverscited by 7
- 2025MILE: Model-based Intervention Learningcited by 7
- 2022Learning from Imperfect Demonstrations via Adversarial Confidence Transfercited by 5
- 2022Approximating Discontinuous Nash Equilibrial Values of Two-Player General-Sum Differential Gamescited by 5
- 2023Concept Alignment as a Prerequisite for Value Alignmentcited by 5
- 2023(Ir)rationality in AI: State of the Art, Research Challenges and Open Questionscited by 5
- 2021Sketch-based Creativity Support Tools using Deep Learningcited by 3
- 2023Value Approximation for Two-Player General-Sum Differential Games with State Constraintscited by 3
- 2021GAN-Based Interactive Reinforcement Learning from Demonstration and Human Evaluative Feedbackcited by 2
- 2022Collaborative Decision Making Using Action Suggestionscited by 2
- 2023Robot Navigation in Risky, Crowded Environments: Understanding Human Preferencescited by 2
- 2024Mixed-Initiative Human-Robot Teaming under Suboptimality with Online Bayesian Adaptationcited by 2
- 2024Goal Recognition Design for General Behavioral Agents using Machine Learningcited by 2
- 2026Situated, Dynamic, and Subjective: Envisioning the Design of Theory-of-Mind-Enabled Everyday AI with Industry Practitionerscited by 1
- 2021Visual Intelligence through Human Interactioncited by 0
- 2023Revealed Multi-Objective Utility Aggregation in Human Drivingcited by 0
- 2024On the Utility of Accounting for Human Beliefs about AI Intention in Human-AI Collaborationcited by 0
- 2025Multi-Agent Inverse Q-Learning from Demonstrationscited by 0
- 2025Humanline: Online Alignment as Perceptual Losscited by 0
- 2026Uncertainty, Vagueness, and Ambiguity in Human-Robot Interaction: Why Conceptualization Matterscited by 0
- 2026Uncertainty, Vagueness, and Ambiguity in Human-Robot Interaction: Why Conceptualization Matters10 Mar 2026
- 2026Situated, Dynamic, and Subjective: Envisioning the Design of Theory-of-Mind-Enabled Everyday AI with Industry Practitioners11 Feb 2026
- 2025Humanline: Online Alignment as Perceptual Loss29 Sep 2025
- 2025Multi-Agent Inverse Q-Learning from Demonstrations6 Mar 2025
- 2025MILE: Model-based Intervention Learning19 Feb 2025
- 2024Conformalized Interactive Imitation Learning: Handling Expert Shift and Intermittent Feedback11 Oct 2024
- 2024On the Utility of Accounting for Human Beliefs about AI Intention in Human-AI Collaboration10 Jun 2024
- 2024Goal Recognition Design for General Behavioral Agents using Machine Learning3 Apr 2024
- 2024Mixed-Initiative Human-Robot Teaming under Suboptimality with Online Bayesian Adaptation24 Mar 2024
- 2024Batch Active Learning of Reward Functions from Human Preferences24 Feb 2024
- 2024KTO: Model Alignment as Prospect Theoretic Optimization2 Feb 2024
- 2023(Ir)rationality in AI: State of the Art, Research Challenges and Open Questions28 Nov 2023
22 more
- 2023Value Approximation for Two-Player General-Sum Differential Games with State Constraints28 Nov 2023
- 2023Concept Alignment as a Prerequisite for Value Alignment30 Oct 2023
- 2023Deception Game: Closing the Safety-Learning Loop in Interactive Robot Autonomy3 Sep 2023
- 2023Inverse Preference Learning: Preference-based RL without a Reward Function24 May 2023
- 2023Robot Navigation in Risky, Crowded Environments: Understanding Human Preferences15 Mar 2023
- 2023Revealed Multi-Objective Utility Aggregation in Human Driving13 Mar 2023
- 2023Learning Zero-Shot Cooperation with Humans, Assuming Humans Are Biased3 Feb 2023
- 2022Few-Shot Preference Learning for Human-in-the-Loop RL6 Dec 2022
- 2022RAP: Risk-Aware Prediction for Robust Planning4 Oct 2022
- 2022Collaborative Decision Making Using Action Suggestions27 Sep 2022
- 2022Algorithmic Assistance with Recommendation-Dependent Preferences16 Aug 2022
- 2022Approximating Discontinuous Nash Equilibrial Values of Two-Player General-Sum Differential Games5 Jul 2022
- 2022Game-Theoretic Planning for Autonomous Driving among Risk-Aware Human Drivers1 May 2022
- 2022Leveraging Smooth Attention Prior for Multi-Agent Trajectory Prediction8 Mar 2022
- 2022MIRROR: Differentiable Deep Social Projection for Assistive Human-Robot Communication6 Mar 2022
- 2022A Ranking Game for Imitation Learning7 Feb 2022
- 2022Learning from Imperfect Demonstrations via Adversarial Confidence Transfer7 Feb 2022
- 2021Sketch-based Creativity Support Tools using Deep Learning19 Nov 2021
- 2021Visual Intelligence through Human Interaction12 Nov 2021
- 2021Learning Multimodal Rewards from Rankings27 Sep 2021
- 2021GAN-Based Interactive Reinforcement Learning from Demonstration and Human Evaluative Feedback14 Apr 2021
- 2021Learning from Imperfect Demonstrations from Agents with Varying Dynamics10 Mar 2021
- 2021Learning from Imperfect Demonstrations from Agents with Varying Dynamicscited by 26
- 2022A Ranking Game for Imitation Learningcited by 18
- 2022MIRROR: Differentiable Deep Social Projection for Assistive Human-Robot Communicationcited by 7
- 2025MILE: Model-based Intervention Learningcited by 7
- 2022Learning from Imperfect Demonstrations via Adversarial Confidence Transfercited by 5
- 2021GAN-Based Interactive Reinforcement Learning from Demonstration and Human Evaluative Feedbackcited by 2
- 2025MILE: Model-based Intervention Learning19 Feb 2025
- 2022MIRROR: Differentiable Deep Social Projection for Assistive Human-Robot Communication6 Mar 2022
- 2022A Ranking Game for Imitation Learning7 Feb 2022
- 2022Learning from Imperfect Demonstrations via Adversarial Confidence Transfer7 Feb 2022
- 2021GAN-Based Interactive Reinforcement Learning from Demonstration and Human Evaluative Feedback14 Apr 2021
- 2021Learning from Imperfect Demonstrations from Agents with Varying Dynamics10 Mar 2021
- 2023Inverse Preference Learning: Preference-based RL without a Reward Functioncited by 68
- 2021Learning Multimodal Rewards from Rankingscited by 41
- 2024Conformalized Interactive Imitation Learning: Handling Expert Shift and Intermittent Feedbackcited by 11
- 2025Multi-Agent Inverse Q-Learning from Demonstrationscited by 0
- 2025Multi-Agent Inverse Q-Learning from Demonstrations6 Mar 2025
- 2024Conformalized Interactive Imitation Learning: Handling Expert Shift and Intermittent Feedback11 Oct 2024
- 2023Inverse Preference Learning: Preference-based RL without a Reward Function24 May 2023
- 2021Learning Multimodal Rewards from Rankings27 Sep 2021
- 2024KTO: Model Alignment as Prospect Theoretic Optimizationcited by 256
- 2025Humanline: Online Alignment as Perceptual Losscited by 0
- 2025Humanline: Online Alignment as Perceptual Loss29 Sep 2025
- 2024KTO: Model Alignment as Prospect Theoretic Optimization2 Feb 2024
- 2022Few-Shot Preference Learning for Human-in-the-Loop RLcited by 85
- 2023Learning Zero-Shot Cooperation with Humans, Assuming Humans Are Biasedcited by 37
- 2022RAP: Risk-Aware Prediction for Robust Planningcited by 12
- 2022Algorithmic Assistance with Recommendation-Dependent Preferencescited by 11
- 2022Leveraging Smooth Attention Prior for Multi-Agent Trajectory Predictioncited by 9
- 2023Deception Game: Closing the Safety-Learning Loop in Interactive Robot Autonomycited by 9
- 2024Batch Active Learning of Reward Functions from Human Preferencescited by 8
- 2022Approximating Discontinuous Nash Equilibrial Values of Two-Player General-Sum Differential Gamescited by 5
- 2023Concept Alignment as a Prerequisite for Value Alignmentcited by 5
- 2023(Ir)rationality in AI: State of the Art, Research Challenges and Open Questionscited by 5
- 2021Sketch-based Creativity Support Tools using Deep Learningcited by 3
- 2023Value Approximation for Two-Player General-Sum Differential Games with State Constraintscited by 3
12 most cited of 21 All 21 (JSON)
- 2026Uncertainty, Vagueness, and Ambiguity in Human-Robot Interaction: Why Conceptualization Matters10 Mar 2026
- 2026Situated, Dynamic, and Subjective: Envisioning the Design of Theory-of-Mind-Enabled Everyday AI with Industry Practitioners11 Feb 2026
- 2024On the Utility of Accounting for Human Beliefs about AI Intention in Human-AI Collaboration10 Jun 2024
- 2024Goal Recognition Design for General Behavioral Agents using Machine Learning3 Apr 2024
- 2024Mixed-Initiative Human-Robot Teaming under Suboptimality with Online Bayesian Adaptation24 Mar 2024
- 2024Batch Active Learning of Reward Functions from Human Preferences24 Feb 2024
- 2023(Ir)rationality in AI: State of the Art, Research Challenges and Open Questions28 Nov 2023
- 2023Value Approximation for Two-Player General-Sum Differential Games with State Constraints28 Nov 2023
- 2023Concept Alignment as a Prerequisite for Value Alignment30 Oct 2023
- 2023Deception Game: Closing the Safety-Learning Loop in Interactive Robot Autonomy3 Sep 2023
- 2023Robot Navigation in Risky, Crowded Environments: Understanding Human Preferences15 Mar 2023
- 2023Revealed Multi-Objective Utility Aggregation in Human Driving13 Mar 2023
12 newest of 21 All 21 (JSON)