mlsanityData to 7 Oct 2026

Recommendation Fairness: From Static to Dynamic

arXiv 2109.03150 ↗First posted 5 Sep 2021cs.IR cs.AI cs.LGcited by 10

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Abstract (arXiv)

Driven by the need to capture users' evolving interests and optimize their long-term experiences, more and more recommender systems have started to model recommendation as a Markov decision process and employ reinforcement learning to address the problem. Shouldn't research on the fairness of recommender systems follow the same trend from static evaluation and one-shot intervention to dynamic monitoring and non-stop control? In this paper, we portray the recent developments in recommender systems first and then discuss how fairness could be baked into the reinforcement learning techniques for recommendation. Moreover, we argue that in order to make further progress in recommendation fairness, we may want to consider multi-agent (game-theoretic) optimization, multi-objective (Pareto) optimization, and simulation-based optimization, in the general framework of stochastic games.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 46 of its 109 references that are in the map. First posted on arXiv 5 Sep 2021.

Builds on

46 of 109 references.

References · 46

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34 more
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Citing papers per year: 2022: 5; 2023: 3; 2024: 2.

10 papers.