Survival of the strictest: Stable and unstable equilibria under regularized learning with partial information
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Abstract (arXiv)
In this paper, we examine the Nash equilibrium convergence properties of no-regret learning in general N-player games. For concreteness, we focus on the archetypal follow the regularized leader (FTRL) family of algorithms, and we consider the full spectrum of uncertainty that the players may encounter - from noisy, oracle-based feedback, to bandit, payoff-based information. In this general context, we establish a comprehensive equivalence between the stability of a Nash equilibrium and its support: a Nash equilibrium is stable and attracting with arbitrarily high probability if and only if it is strict (i.e., each equilibrium strategy has a unique best response). This equivalence extends existing continuous-time versions of the folk theorem of evolutionary game theory to a bona fide algorithmic learning setting, and it provides a clear refinement criterion for the prediction of the day-to-day behavior of no-regret learning in games
Key facts. Cited by 22 papers in the map (data through 13 Oct 2026). Builds on 7 of its 47 references that are in the map. First posted on arXiv 12 Jan 2021.
Builds on
7 of 47 references.
References · 7
- 2019Introduction to Multi-Armed Banditscited by 479
- 2015Fast Convergence of Regularized Learning in Gamescited by 149
- 2017Cycles in adversarial regularized learningcited by 122
- 2016Learning in games with continuous action sets and unknown payoff functionscited by 79
- 2020No-regret learning and mixed Nash equilibria: They do not mixcited by 49
- 2017Multiplicative Weights Update with Constant Step-Size in Congestion Games: Convergence, Limit Cycles and Chaoscited by 29
- 2019Vortices Instead of Equilibria in MinMax Optimization: Chaos and Butterfly Effects of Online Learning in Zero-Sum Gamescited by 24
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Citing papers per year: 2021: 1; 2022: 7; 2023: 6; 2024: 2; 2025: 5; 2026: 1.
22 papers.
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- 2022Multi-agent Performative Prediction: From Global Stability and Optimality to Chaoscited by 33
- 2023On the Convergence of No-Regret Learning Dynamics in Time-Varying Gamescited by 14
- 2022On the convergence of policy gradient methods to Nash equilibria in general stochastic gamescited by 13
- 2022First-Order Algorithms for Min-Max Optimization in Geodesic Metric Spacescited by 10
- 2022Last-Iterate Convergence with Full and Noisy Feedback in Two-Player Zero-Sum Gamescited by 9
- 2023Adaptively Perturbed Mirror Descent for Learning in Gamescited by 9
- 2023Stochastic Methods in Variational Inequalities: Ergodicity, Bias and Refinementscited by 6
- 2022Nash, Conley, and Computation: Impossibility and Incompleteness in Game Dynamicscited by 4
- 2023The equivalence of dynamic and strategic stability under regularized learning in gamescited by 4
- 2022Near-Optimal Phi-Regret Learning in Extensive-Form Gamescited by 3
- 2023Exploiting Partial Common Information Microstructure for Multi-Modal Brain Tumor Segmentationcited by 3
- 2022No-Regret Learning in Games is Turing Completecited by 2
10 more
- 2024Accelerated regularized learning in finite N-person gamescited by 2
- 2025The impact of uncertainty on regularized learning in gamescited by 2
- 2021Second-Order Mirror Descent: Convergence in Games Beyond Averaging and Discountingcited by 1
- 2023Chaos persists in large-scale multi-agent learning despite adaptive learning ratescited by 0
- 2024Nested replicator dynamics, nested logit choice, and similarity-based learningcited by 0
- 2025Last-iterate Convergence for Symmetric, General-sum, 2 × 2 Games Under The Exponential Weights Dynamiccited by 0
- 2025Last-Iterate Convergence of No-Regret Learning for Equilibria in Bargaining Gamescited by 0
- 2025Learnable Mixed Nash Equilibria are Collectively Rationalcited by 0
- 2025Robust equilibria in continuous games: From strategic to dynamic robustnesscited by 0
- 2026Regret, equilibrium, and learning in games: A guided tourcited by 0
- 2026Regret, equilibrium, and learning in games: A guided tour10 Aug 2026
- 2025Robust equilibria in continuous games: From strategic to dynamic robustness9 Dec 2025
- 2025Learnable Mixed Nash Equilibria are Collectively Rational16 Oct 2025
- 2025Last-Iterate Convergence of No-Regret Learning for Equilibria in Bargaining Games3 Jul 2025
- 2025The impact of uncertainty on regularized learning in games16 Jun 2025
- 2025Last-iterate Convergence for Symmetric, General-sum, 2 × 2 Games Under The Exponential Weights Dynamic12 Feb 2025
- 2024Accelerated regularized learning in finite N-person games29 Dec 2024
- 2024Nested replicator dynamics, nested logit choice, and similarity-based learning25 Jul 2024
- 2023The equivalence of dynamic and strategic stability under regularized learning in games4 Nov 2023
- 2023Stochastic Methods in Variational Inequalities: Ergodicity, Bias and Refinements28 Jun 2023
- 2023Chaos persists in large-scale multi-agent learning despite adaptive learning rates1 Jun 2023
- 2023Adaptively Perturbed Mirror Descent for Learning in Games26 May 2023
10 more
- 2023Exploiting Partial Common Information Microstructure for Multi-Modal Brain Tumor Segmentation6 Feb 2023
- 2023On the Convergence of No-Regret Learning Dynamics in Time-Varying Games26 Jan 2023
- 2022On the convergence of policy gradient methods to Nash equilibria in general stochastic games17 Oct 2022
- 2022Last-Iterate Convergence with Full and Noisy Feedback in Two-Player Zero-Sum Games21 Aug 2022
- 2022Near-Optimal Phi-Regret Learning in Extensive-Form Games20 Aug 2022
- 2022First-Order Algorithms for Min-Max Optimization in Geodesic Metric Spaces4 Jun 2022
- 2022Nash, Conley, and Computation: Impossibility and Incompleteness in Game Dynamics26 Mar 2022
- 2022No-Regret Learning in Games is Turing Complete24 Feb 2022
- 2022Multi-agent Performative Prediction: From Global Stability and Optimality to Chaos25 Jan 2022
- 2021Second-Order Mirror Descent: Convergence in Games Beyond Averaging and Discounting18 Nov 2021
- 2022Multi-agent Performative Prediction: From Global Stability and Optimality to Chaoscited by 33
- 2023On the Convergence of No-Regret Learning Dynamics in Time-Varying Gamescited by 14
- 2022On the convergence of policy gradient methods to Nash equilibria in general stochastic gamescited by 13
- 2022First-Order Algorithms for Min-Max Optimization in Geodesic Metric Spacescited by 10
- 2022Last-Iterate Convergence with Full and Noisy Feedback in Two-Player Zero-Sum Gamescited by 9
- 2023Adaptively Perturbed Mirror Descent for Learning in Gamescited by 9
- 2023Stochastic Methods in Variational Inequalities: Ergodicity, Bias and Refinementscited by 6
- 2022Nash, Conley, and Computation: Impossibility and Incompleteness in Game Dynamicscited by 4
- 2023The equivalence of dynamic and strategic stability under regularized learning in gamescited by 4
- 2022Near-Optimal Phi-Regret Learning in Extensive-Form Gamescited by 3
- 2023Exploiting Partial Common Information Microstructure for Multi-Modal Brain Tumor Segmentationcited by 3
- 2022No-Regret Learning in Games is Turing Completecited by 2
12 most cited of 22 All 22 (JSON)
- 2026Regret, equilibrium, and learning in games: A guided tour10 Aug 2026
- 2025Robust equilibria in continuous games: From strategic to dynamic robustness9 Dec 2025
- 2025Learnable Mixed Nash Equilibria are Collectively Rational16 Oct 2025
- 2025Last-Iterate Convergence of No-Regret Learning for Equilibria in Bargaining Games3 Jul 2025
- 2025The impact of uncertainty on regularized learning in games16 Jun 2025
- 2025Last-iterate Convergence for Symmetric, General-sum, 2 × 2 Games Under The Exponential Weights Dynamic12 Feb 2025
- 2024Accelerated regularized learning in finite N-person games29 Dec 2024
- 2024Nested replicator dynamics, nested logit choice, and similarity-based learning25 Jul 2024
- 2023The equivalence of dynamic and strategic stability under regularized learning in games4 Nov 2023
- 2023Stochastic Methods in Variational Inequalities: Ergodicity, Bias and Refinements28 Jun 2023
- 2023Chaos persists in large-scale multi-agent learning despite adaptive learning rates1 Jun 2023
- 2023Adaptively Perturbed Mirror Descent for Learning in Games26 May 2023
12 newest of 22 All 22 (JSON)