Second-Order Mirror Descent: Convergence in Games Beyond Averaging and Discounting
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Abstract (arXiv)
In this paper, we propose a second-order extension of the continuous-time game-theoretic mirror descent (MD) dynamics, referred to as MD2, which provably converges to mere (but not necessarily strict) variationally stable states (VSS) without using common auxiliary techniques such as time-averaging or discounting. We show that MD2 enjoys no-regret as well as an exponential rate of convergence towards strong VSS upon a slight modification. MD2 can also be used to derive many novel continuous-time primal-space dynamics. We then use stochastic approximation techniques to provide a convergence guarantee of discrete-time MD2 with noisy observations towards interior mere VSS. Selected simulations are provided to illustrate our results.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 16 of its 81 references that are in the map. First posted on arXiv 18 Nov 2021.
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16 of 81 references.
References · 16
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4 more
- 2018Learning with minimal information in continuous gamescited by 7
- 2019Continuous-time Discounted Mirror-Descent Dynamics in Monotone Concave Gamescited by 4
- 2019RLC Circuits based Distributed Mirror Descent Methodcited by 2
- 2020Continuous-Time Convergence Rates in Potential and Monotone Gamescited by 1
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- 2024Accelerated regularized learning in finite N-person games29 Dec 2024