Griddly: A platform for AI research in games
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Abstract (arXiv)
In recent years, there have been immense breakthroughs in Game AI research, particularly with Reinforcement Learning (RL). Despite their success, the underlying games are usually implemented with their own preset environments and game mechanics, thus making it difficult for researchers to prototype different game environments. However, testing the RL agents against a variety of game environments is critical for recent effort to study generalization in RL and avoid the problem of overfitting that may otherwise occur. In this paper, we present Griddly as a new platform for Game AI research that provides a unique combination of highly configurable games, different observer types and an efficient C++ core engine. Additionally, we present a series of baseline experiments to study the effect of different observation configurations and generalization ability of RL agents.
Key facts. Cited by 31 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 Nov 2020.
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Citing papers per year: 2021: 7; 2022: 3; 2023: 11; 2024: 6; 2025: 2; 2026: 2.
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- 2023Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Taskscited by 320
- 2021MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Researchcited by 96
- 2024Large Language Models and Games: A Survey and Roadmapcited by 91
- 2022Automated Reinforcement Learning (AutoRL): A Survey and Open Problemscited by 69
- 2023Level Generation Through Large Language Modelscited by 68
- 2023XLand-MiniGrid: Scalable Meta-Reinforcement Learning Environments in JAXcited by 54
- 2023MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learningcited by 30
- 2023Mini-BEHAVIOR: A Procedurally Generated Benchmark for Long-horizon Decision-Making in Embodied AIcited by 23
- 2024POGEMA: A Benchmark Platform for Cooperative Multi-Agent Pathfindingcited by 20
- 2021A Systematic Survey of Text Worlds as Embodied Natural Language Environmentscited by 17
- 2021The Neural MMO Platform for Massively Multiagent Researchcited by 17
- 2023Games for Artificial Intelligence Research: A Review and Perspectivescited by 14
19 more
- 2023Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learningcited by 9
- 2023minimax: Efficient Baselines for Autocurricula in JAXcited by 9
- 2023Improving Intrinsic Exploration by Creating Stationary Objectivescited by 7
- 2021Generalising Discrete Action Spaces with Conditional Action Treescited by 6
- 2022GriddlyJS: A Web IDE for Reinforcement Learningcited by 4
- 2024Surprise-Adaptive Intrinsic Motivation for Unsupervised Reinforcement Learningcited by 4
- 2024Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environmentscited by 4
- 2021CleanRL: High-quality Single-file Implementations of Deep Reinforcement Learning Algorithmscited by 3
- 2021Did I do that? Blame as a means to identify controlled effects in reinforcement learningcited by 2
- 2022Watts: Infrastructure for Open-Ended Learningcited by 2
- 2024Syllabus: Portable Curricula for Reinforcement Learning Agentscited by 2
- 2023PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Gamescited by 1
- 2023Quality Diversity in the Amorphous Fortress (QD-AF): Evolving for Complexity in 0-Player Gamescited by 1
- 2025The Emergence of Complex Behavior in Large-Scale Ecological Environmentscited by 1
- 2025Robust Agents in Open-Ended Worldscited by 1
- 2021Predictive Control Using Learned State Space Models via Rolling Horizon Evolutioncited by 0
- 2024A Research Agenda for Usability and Generalisation in Reinforcement Learningcited by 0
- 2026CoGrid & the Multi-User Gymnasium: A Framework for Multi-Agent Experimentationcited by 0
- 2026PlayTrain: An Efficient Reinforcement Learning Framework for LLM-Generated Adaptable JavaScript Gamescited by 0
- 2026PlayTrain: An Efficient Reinforcement Learning Framework for LLM-Generated Adaptable JavaScript Games8 Sep 2026
- 2026CoGrid & the Multi-User Gymnasium: A Framework for Multi-Agent Experimentation16 Apr 2026
- 2025Robust Agents in Open-Ended Worlds9 Dec 2025
- 2025The Emergence of Complex Behavior in Large-Scale Ecological Environments21 Oct 2025
- 2024A Research Agenda for Usability and Generalisation in Reinforcement Learning22 Dec 2024
- 2024Syllabus: Portable Curricula for Reinforcement Learning Agents18 Nov 2024
- 2024POGEMA: A Benchmark Platform for Cooperative Multi-Agent Pathfinding20 Jul 2024
- 2024Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environments4 Jul 2024
- 2024Surprise-Adaptive Intrinsic Motivation for Unsupervised Reinforcement Learning27 May 2024
- 2024Large Language Models and Games: A Survey and Roadmap28 Feb 2024
- 2023XLand-MiniGrid: Scalable Meta-Reinforcement Learning Environments in JAX19 Dec 2023
- 2023Quality Diversity in the Amorphous Fortress (QD-AF): Evolving for Complexity in 0-Player Games4 Dec 2023
19 more
- 2023minimax: Efficient Baselines for Autocurricula in JAX21 Nov 2023
- 2023Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learning7 Nov 2023
- 2023Improving Intrinsic Exploration by Creating Stationary Objectives27 Oct 2023
- 2023Mini-BEHAVIOR: A Procedurally Generated Benchmark for Long-horizon Decision-Making in Embodied AI3 Oct 2023
- 2023PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games19 Jul 2023
- 2023Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks24 Jun 2023
- 2023Games for Artificial Intelligence Research: A Review and Perspectives26 Apr 2023
- 2023MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning6 Mar 2023
- 2023Level Generation Through Large Language Models11 Feb 2023
- 2022GriddlyJS: A Web IDE for Reinforcement Learning13 Jul 2022
- 2022Watts: Infrastructure for Open-Ended Learning28 Apr 2022
- 2022Automated Reinforcement Learning (AutoRL): A Survey and Open Problems11 Jan 2022
- 2021CleanRL: High-quality Single-file Implementations of Deep Reinforcement Learning Algorithms16 Nov 2021
- 2021The Neural MMO Platform for Massively Multiagent Research14 Oct 2021
- 2021MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Research27 Sep 2021
- 2021A Systematic Survey of Text Worlds as Embodied Natural Language Environments8 Jul 2021
- 2021Predictive Control Using Learned State Space Models via Rolling Horizon Evolution25 Jun 2021
- 2021Did I do that? Blame as a means to identify controlled effects in reinforcement learning1 Jun 2021
- 2021Generalising Discrete Action Spaces with Conditional Action Trees15 Apr 2021
- 2025Robust Agents in Open-Ended Worldscited by 1
- 2025Robust Agents in Open-Ended Worlds9 Dec 2025
- 2023Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Taskscited by 320
- 2021MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Researchcited by 96
- 2024Large Language Models and Games: A Survey and Roadmapcited by 91
- 2022Automated Reinforcement Learning (AutoRL): A Survey and Open Problemscited by 69
- 2023Level Generation Through Large Language Modelscited by 68
- 2023XLand-MiniGrid: Scalable Meta-Reinforcement Learning Environments in JAXcited by 54
- 2023MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learningcited by 30
- 2023Mini-BEHAVIOR: A Procedurally Generated Benchmark for Long-horizon Decision-Making in Embodied AIcited by 23
- 2024POGEMA: A Benchmark Platform for Cooperative Multi-Agent Pathfindingcited by 20
- 2021A Systematic Survey of Text Worlds as Embodied Natural Language Environmentscited by 17
- 2021The Neural MMO Platform for Massively Multiagent Researchcited by 17
- 2023Games for Artificial Intelligence Research: A Review and Perspectivescited by 14
12 most cited of 30 All 30 (JSON)
- 2026PlayTrain: An Efficient Reinforcement Learning Framework for LLM-Generated Adaptable JavaScript Games8 Sep 2026
- 2026CoGrid & the Multi-User Gymnasium: A Framework for Multi-Agent Experimentation16 Apr 2026
- 2025The Emergence of Complex Behavior in Large-Scale Ecological Environments21 Oct 2025
- 2024A Research Agenda for Usability and Generalisation in Reinforcement Learning22 Dec 2024
- 2024Syllabus: Portable Curricula for Reinforcement Learning Agents18 Nov 2024
- 2024POGEMA: A Benchmark Platform for Cooperative Multi-Agent Pathfinding20 Jul 2024
- 2024Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environments4 Jul 2024
- 2024Surprise-Adaptive Intrinsic Motivation for Unsupervised Reinforcement Learning27 May 2024
- 2024Large Language Models and Games: A Survey and Roadmap28 Feb 2024
- 2023XLand-MiniGrid: Scalable Meta-Reinforcement Learning Environments in JAX19 Dec 2023
- 2023Quality Diversity in the Amorphous Fortress (QD-AF): Evolving for Complexity in 0-Player Games4 Dec 2023
- 2023minimax: Efficient Baselines for Autocurricula in JAX21 Nov 2023
12 newest of 30 All 30 (JSON)