mlsanityData to 7 Oct 2026

High-fidelity Interpretable Inverse Rig: An Accurate and Sparse Solution Optimizing the Quartic Blendshape Model

arXiv 2302.04820 ↗First posted 9 Feb 2023cs.CV cs.GRcited by 1

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Abstract (arXiv)

We propose a method to fit arbitrarily accurate blendshape rig models by solving the inverse rig problem in realistic human face animation. The method considers blendshape models with different levels of added corrections and solves the regularized least-squares problem using coordinate descent, i.e., iteratively estimating blendshape weights. Besides making the optimization easier to solve, this approach ensures that mutually exclusive controllers will not be activated simultaneously and improves the goodness of fit after each iteration. We show experimentally that the proposed method yields solutions with mesh error comparable to or lower than the state-of-the-art approaches while significantly reducing the cardinality of the weight vector (over 20 percent), hence giving a high-fidelity reconstruction of the reference expression that is easier to manipulate in the post-production manually. Python scripts for the algorithm will be publicly available upon acceptance of the paper.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 10 of its 57 references that are in the map. First posted on arXiv 9 Feb 2023.

Builds on

10 of 57 references.

References · 10

  1. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
  2. 2015Coordinate Descent Algorithmscited by 218
  3. 2018Deep Appearance Models for Face Renderingcited by 164
  4. 2015Coordinate Descent Converges Faster with the Gauss-Southwell Rule Than Random Selectioncited by 39
  5. 2020Personalized Face Modeling for Improved Face Reconstruction and Motion Retargetingcited by 27
  6. 2018HeadOn: Real-time Reenactment of Human Portrait Videoscited by 11
  7. 2020Accurate Face Rig Approximation with Deep Differential Subspace Reconstructioncited by 8
  8. 2021Clustering of the Blendshape Facial Modelcited by 4
  9. 2022A Majorization-Minimization Based Method for Nonconvex Inverse Rig Problems in Facial Animation: Algorithm Derivationcited by 2
  10. 2023Rig Inversion by Training a Differentiable Rig Functioncited by 2

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Citing papers per year: 2023: 1.

1 paper.