mlsanityData to 14 Oct 2026

EvHand-FPV: Efficient Event-Based 3D Hand Tracking from First-Person View

arXiv 2509.13883 ↗First posted 17 Sep 2025cs.CVcited by 1

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Abstract (arXiv)

Hand tracking holds great promise for intuitive interaction paradigms, but frame-based methods often struggle to meet the requirements of accuracy, low latency, and energy efficiency, especially in resource-constrained settings such as Extended Reality (XR) devices. Event cameras provide μs-level temporal resolution at mW-level power by asynchronously sensing brightness changes. In this work, we present EvHand-FPV, a lightweight framework for egocentric First-Person-View 3D hand tracking from a single event camera. We construct an event-based FPV dataset that couples synthetic training data with 3D labels and real event data with 2D labels for evaluation to address the scarcity of egocentric benchmarks. EvHand-FPV also introduces a wrist-based region of interest (ROI) that localizes the hand region via geometric cues, combined with an end-to-end mapping strategy that embeds ROI offsets into the network to reduce computation without explicit reconstruction, and a multi-task learning strategy with an auxiliary geometric feature head that improves representations without test-time overhead. On our real FPV test set, EvHand-FPV improves 2D-AUCp from 0.77 to 0.85 while reducing parameters from 11.2M to 1.2M by 89% and FLOPs per inference from 1.648G to 0.185G by 89%. It also maintains a competitive 3D-AUCp of 0.84 on synthetic data. These results demonstrate accurate and efficient egocentric event-based hand tracking suitable for on-device XR applications. The dataset and code are available at https://github.com/zen5x5/EvHand-FPV.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 27 of its 47 references that are in the map. First posted on arXiv 17 Sep 2025.

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27 of 47 references.

References · 27

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15 more
  1. 2019End-to-end Hand Mesh Recovery from a Monocular RGB Imagecited by 124
  2. 2018Hand Pose Estimation via Latent 2.5D Heatmap Regressioncited by 111
  3. 2017V2V-PoseNet: Voxel-to-Voxel Prediction Network for Accurate 3D Hand and Human Pose Estimation from a Single Depth Mapcited by 102
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  7. 2020EventHands: Real-Time Neural 3D Hand Pose Estimation from an Event Streamcited by 48
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  11. 2023EvHandPose: Event-based 3D Hand Pose Estimation with Sparse Supervisioncited by 17
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  15. 2018Effects of Hand Representations for Typing in Virtual Realitycited by 4

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