mlsanityData to 14 Oct 2026

Learning Actionable Representations with Goal-Conditioned Policies

arXiv 1811.07819 ↗First posted 19 Nov 2018cs.LG cs.AI stat.MLcited by 54

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Abstract (arXiv)

Representation learning is a central challenge across a range of machine learning areas. In reinforcement learning, effective and functional representations have the potential to tremendously accelerate learning progress and solve more challenging problems. Most prior work on representation learning has focused on generative approaches, learning representations that capture all underlying factors of variation in the observation space in a more disentangled or well-ordered manner. In this paper, we instead aim to learn functionally salient representations: representations that are not necessarily complete in terms of capturing all factors of variation in the observation space, but rather aim to capture those factors of variation that are important for decision making -- that are "actionable." These representations are aware of the dynamics of the environment, and capture only the elements of the observation that are necessary for decision making rather than all factors of variation, without explicit reconstruction of the observation. We show how these representations can be useful to improve exploration for sparse reward problems, to enable long horizon hierarchical reinforcement learning, and as a state representation for learning policies for downstream tasks. We evaluate our method on a number of simulated environments, and compare it to prior methods for representation learning, exploration, and hierarchical reinforcement learning.

Key facts. Cited by 54 papers in the map (data through 14 Oct 2026). First posted on arXiv 19 Nov 2018.

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Citing papers per year: 2020: 1; 2021: 17; 2022: 8; 2023: 13; 2024: 6; 2025: 1; 2026: 8.

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  1. 2021GFlowNet Foundationscited by 290
  2. 2021RvS: What is Essential for Offline RL via Supervised Learning?cited by 185
  3. 2022Latent Plans for Task-Agnostic Offline Reinforcement Learningcited by 81
  4. 2021Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domaincited by 58
  5. 2024Learning Temporal Distances: Contrastive Successor Features Can Provide a Metric Structure for Decision-Makingcited by 56
  6. 2022P3IV: Probabilistic Procedure Planning from Instructional Videos with Weak Supervisioncited by 52
  7. 2021Learning to See before Learning to Act: Visual Pre-training for Manipulationcited by 51
  8. 2021Towards Robust Bisimulation Metric Learningcited by 49
  9. 2021Landmark-Guided Subgoal Generation in Hierarchical Reinforcement Learningcited by 47
  10. 2022Bisimulation Makes Analogies in Goal-Conditioned Reinforcement Learningcited by 38
  11. 2022Spectral Decomposition Representation for Reinforcement Learningcited by 36
  12. 2024Agents Thinking Fast and Slow: A Talker-Reasoner Architecturecited by 36
38 more
  1. 2022MASER: Multi-Agent Reinforcement Learning with Subgoals Generated from Experience Replay Buffercited by 34
  2. 2021Action-Sufficient State Representation Learning for Control with Structural Constraintscited by 31
  3. 2023Inverse Dynamics Pretraining Learns Good Representations for Multitask Imitationcited by 31
  4. 2022Goal-driven Self-Attentive Recurrent Networks for Trajectory Predictioncited by 29
  5. 2021Value Function Spaces: Skill-Centric State Abstractions for Long-Horizon Reasoningcited by 26
  6. 2021The Logical Options Frameworkcited by 25
  7. 2021Successor Feature Landmarks for Long-Horizon Goal-Conditioned Reinforcement Learningcited by 23
  8. 2021GridToPix: Training Embodied Agents with Minimal Supervisioncited by 21
  9. 2023RePo: Resilient Model-Based Reinforcement Learning by Regularizing Posterior Predictabilitycited by 18
  10. 2021Active Hierarchical Exploration with Stable Subgoal Representation Learningcited by 17
  11. 2025Horizon Generalization in Reinforcement Learningcited by 17
  12. 2023Outcome-directed Reinforcement Learning by Uncertainty & Temporal Distance-Aware Curriculum Goal Generationcited by 15
  13. 2022Learning on the Job: Self-Rewarding Offline-to-Online Finetuning for Industrial Insertion of Novel Connectors from Visioncited by 13
  14. 2023A Survey of Demonstration Learningcited by 12
  15. 2023Aligning Robot and Human Representationscited by 11
  16. 2021DisTop: Discovering a Topological representation to learn diverse and rewarding skillscited by 7
  17. 2023Learning with a Mole: Transferable latent spatial representations for navigation without reconstructioncited by 6
  18. 2023Goal Space Abstraction in Hierarchical Reinforcement Learning via Set-Based Reachability Analysiscited by 6
  19. 2024Reconciling Spatial and Temporal Abstractions for Goal Representationcited by 6
  20. 2020Goal-conditioned Batch Reinforcement Learning for Rotation Invariant Locomotioncited by 4
  21. 2021Unsupervised Skill-Discovery and Skill-Learning in Minecraftcited by 4
  22. 2022Sampling Through the Lens of Sequential Decision Makingcited by 4
  23. 2024BAMDP Shaping: a Unified Framework for Intrinsic Motivation and Reward Shapingcited by 4
  24. 2021Hierarchical Representation Learning for Markov Decision Processescited by 3
  25. 2021Risk Conditioned Neural Motion Planningcited by 3
  26. 2023Iteratively Learn Diverse Strategies with State Distance Informationcited by 3
  27. 2026Three Steps at a Time: Learning Representations from Action Sequences in Contrastive RLcited by 3
  28. 2023Magnetic Field-Based Reward Shaping for Goal-Conditioned Reinforcement Learningcited by 2
  29. 2026Automating SKILL.md Generation for Computer-Using Agents via Interaction Trajectory Miningcited by 2
  30. 2021Metric Policy Representations for Opponent Modelingcited by 1
  31. 2023Why Don't You Do Something About It? Outlining Connections between AI Explanations and User Actionscited by 1
  32. 2023Balancing Exploration and Exploitation in Hierarchical Reinforcement Learning via Latent Landmark Graphscited by 1
  33. 2024CI w/o TN: Context Injection without Task Name for Procedure Planningcited by 1
  34. 2026Action-Sufficient Goal Representationscited by 1
  35. 2026Compositional Transduction with Latent Analogies for Offline Goal-Conditioned Reinforcement Learningcited by 1
  36. 2026Learning to Perceive the World Through Control: Empowerment-Based Representation Learningcited by 1
  37. 2023Landmark Guided Active Exploration with State-specific Balance Coefficientcited by 0
  38. 2023Learning Top-k Subtask Planning Tree based on Discriminative Representation Pre-training for Decision Makingcited by 0

50 most cited of 54 All 54 (JSON)