Active Hierarchical Exploration with Stable Subgoal Representation Learning
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Abstract (arXiv)
Goal-conditioned hierarchical reinforcement learning (GCHRL) provides a promising approach to solving long-horizon tasks. Recently, its success has been extended to more general settings by concurrently learning hierarchical policies and subgoal representations. Although GCHRL possesses superior exploration ability by decomposing tasks via subgoals, existing GCHRL methods struggle in temporally extended tasks with sparse external rewards, since the high-level policy learning relies on external rewards. As the high-level policy selects subgoals in an online learned representation space, the dynamic change of the subgoal space severely hinders effective high-level exploration. In this paper, we propose a novel regularization that contributes to both stable and efficient subgoal representation learning. Building upon the stable representation, we design measures of novelty and potential for subgoals, and develop an active hierarchical exploration strategy that seeks out new promising subgoals and states without intrinsic rewards. Experimental results show that our approach significantly outperforms state-of-the-art baselines in continuous control tasks with sparse rewards.
Key facts. Cited by 17 papers in the map (data through 14 Oct 2026). Builds on 38 of its 51 references that are in the map. First posted on arXiv 31 May 2021.
Builds on
38 of 51 references.
References · 38
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- 2019Normalizing Flows for Probabilistic Modeling and Inferencecited by 1,323
- 2018Soft Actor-Critic Algorithms and Applicationscited by 1,240
- 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,194
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- 2016Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivationcited by 286
26 more
- 2018Large-Scale Study of Curiosity-Driven Learningcited by 280
- 2016Variational Intrinsic Controlcited by 267
- 2017Automatic Goal Generation for Reinforcement Learning Agentscited by 259
- 2017Count-Based Exploration with Neural Density Modelscited by 257
- 2018Visual Reinforcement Learning with Imagined Goalscited by 251
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Citing papers per year: 2021: 1; 2022: 1; 2023: 4; 2024: 6; 2025: 3; 2026: 2.
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- 2021DisTop: Discovering a Topological representation to learn diverse and rewarding skillscited by 7
- 2025Hierarchical Reinforcement Learning with Uncertainty-Guided Diffusional Subgoalscited by 5
- 2023Learning to Solve Tasks with Exploring Prior Behaviourscited by 4
- 2025Incorporating Spatial Information into Goal-Conditioned Hierarchical Reinforcement Learning via Graph Representationscited by 3
- 2022Generalizing to New Tasks via One-Shot Compositional Subgoalscited by 1
- 2023Balancing Exploration and Exploitation in Hierarchical Reinforcement Learning via Latent Landmark Graphscited by 1
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- 2025Subgoal-Guided Policy Heuristic Search with Learned Subgoalscited by 1
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- 2026From Connectivity to Rewards: Dense Reward Learning with Directed State Graphscited by 0
- 2026From Connectivity to Rewards: Dense Reward Learning with Directed State Graphs9 Sep 2026
- 2026S3: Stable Subgoal Selection by Constraining Uncertainty of Coarse Dynamics in Hierarchical Reinforcement Learning21 Jul 2026
- 2025Incorporating Spatial Information into Goal-Conditioned Hierarchical Reinforcement Learning via Graph Representations14 Nov 2025
- 2025Subgoal-Guided Policy Heuristic Search with Learned Subgoals8 Jun 2025
- 2025Hierarchical Reinforcement Learning with Uncertainty-Guided Diffusional Subgoals27 May 2025
- 2024Generalization of Compositional Tasks with Logical Specification via Implicit Planning13 Oct 2024
- 2024HG2P: Hippocampus-inspired High-reward Graph and Model-Free Q-Gradient Penalty for Path Planning and Motion Control12 Oct 2024
- 2024Bidirectional-Reachable Hierarchical Reinforcement Learning with Mutually Responsive Policies26 Jun 2024
- 2024Probabilistic Subgoal Representations for Hierarchical Reinforcement learning24 Jun 2024
- 2024Scaling Intelligent Agents in Combat Simulations for Wargaming8 Feb 2024
- 2024Scaling Artificial Intelligence for Digital Wargaming in Support of Decision-Making8 Feb 2024
- 2023Policy Optimization with Smooth Guidance Learned from State-Only Demonstrations30 Dec 2023
5 more
- 2023Balancing Exploration and Exploitation in Hierarchical Reinforcement Learning via Latent Landmark Graphs22 Jul 2023
- 2023Learning to Solve Tasks with Exploring Prior Behaviours6 Jul 2023
- 2023Landmark Guided Active Exploration with State-specific Balance Coefficient30 Jun 2023
- 2022Generalizing to New Tasks via One-Shot Compositional Subgoals16 May 2022
- 2021DisTop: Discovering a Topological representation to learn diverse and rewarding skills6 Jun 2021
- 2024Probabilistic Subgoal Representations for Hierarchical Reinforcement learningcited by 8
- 2025Incorporating Spatial Information into Goal-Conditioned Hierarchical Reinforcement Learning via Graph Representationscited by 3
- 2024Scaling Artificial Intelligence for Digital Wargaming in Support of Decision-Makingcited by 1
- 2024HG2P: Hippocampus-inspired High-reward Graph and Model-Free Q-Gradient Penalty for Path Planning and Motion Controlcited by 1
- 2024Generalization of Compositional Tasks with Logical Specification via Implicit Planningcited by 1
- 2024Scaling Intelligent Agents in Combat Simulations for Wargamingcited by 0
- 2024Bidirectional-Reachable Hierarchical Reinforcement Learning with Mutually Responsive Policiescited by 0
- 2026S3: Stable Subgoal Selection by Constraining Uncertainty of Coarse Dynamics in Hierarchical Reinforcement Learningcited by 0
- 2026From Connectivity to Rewards: Dense Reward Learning with Directed State Graphscited by 0
- 2026From Connectivity to Rewards: Dense Reward Learning with Directed State Graphs9 Sep 2026
- 2026S3: Stable Subgoal Selection by Constraining Uncertainty of Coarse Dynamics in Hierarchical Reinforcement Learning21 Jul 2026
- 2025Incorporating Spatial Information into Goal-Conditioned Hierarchical Reinforcement Learning via Graph Representations14 Nov 2025
- 2024Generalization of Compositional Tasks with Logical Specification via Implicit Planning13 Oct 2024
- 2024HG2P: Hippocampus-inspired High-reward Graph and Model-Free Q-Gradient Penalty for Path Planning and Motion Control12 Oct 2024
- 2024Bidirectional-Reachable Hierarchical Reinforcement Learning with Mutually Responsive Policies26 Jun 2024
- 2024Probabilistic Subgoal Representations for Hierarchical Reinforcement learning24 Jun 2024
- 2024Scaling Intelligent Agents in Combat Simulations for Wargaming8 Feb 2024
- 2024Scaling Artificial Intelligence for Digital Wargaming in Support of Decision-Making8 Feb 2024
- 2021DisTop: Discovering a Topological representation to learn diverse and rewarding skillscited by 7
- 2023Learning to Solve Tasks with Exploring Prior Behaviourscited by 4
- 2023Balancing Exploration and Exploitation in Hierarchical Reinforcement Learning via Latent Landmark Graphscited by 1
- 2025Subgoal-Guided Policy Heuristic Search with Learned Subgoalscited by 1
- 2023Landmark Guided Active Exploration with State-specific Balance Coefficientcited by 0
- 2023Policy Optimization with Smooth Guidance Learned from State-Only Demonstrationscited by 0
- 2025Subgoal-Guided Policy Heuristic Search with Learned Subgoals8 Jun 2025
- 2023Policy Optimization with Smooth Guidance Learned from State-Only Demonstrations30 Dec 2023
- 2023Balancing Exploration and Exploitation in Hierarchical Reinforcement Learning via Latent Landmark Graphs22 Jul 2023
- 2023Learning to Solve Tasks with Exploring Prior Behaviours6 Jul 2023
- 2023Landmark Guided Active Exploration with State-specific Balance Coefficient30 Jun 2023
- 2021DisTop: Discovering a Topological representation to learn diverse and rewarding skills6 Jun 2021