Continuous Adaptation via Meta-Learning in Nonstationary and Competitive Environments
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Cited by 21 in Deep reinforcement learning methods, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Ability to continuously learn and adapt from limited experience in nonstationary environments is an important milestone on the path towards general intelligence. In this paper, we cast the problem of continuous adaptation into the learning-to-learn framework. We develop a simple gradient-based meta-learning algorithm suitable for adaptation in dynamically changing and adversarial scenarios. Additionally, we design a new multi-agent competitive environment, RoboSumo, and define iterated adaptation games for testing various aspects of continuous adaptation strategies. We demonstrate that meta-learning enables significantly more efficient adaptation than reactive baselines in the few-shot regime. Our experiments with a population of agents that learn and compete suggest that meta-learners are the fittest.
Key facts. Cited by 108 papers in the map (data through 14 Oct 2026). First posted on arXiv 10 Oct 2017.
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Citing papers per year: 2018: 1; 2019: 0; 2020: 0; 2021: 28; 2022: 19; 2023: 22; 2024: 12; 2025: 11; 2026: 15.
108 papers.
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