Model-Free Opponent Shaping
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Abstract (arXiv)
In general-sum games, the interaction of self-interested learning agents commonly leads to collectively worst-case outcomes, such as defect-defect in the iterated prisoner's dilemma (IPD). To overcome this, some methods, such as Learning with Opponent-Learning Awareness (LOLA), shape their opponents' learning process. However, these methods are myopic since only a small number of steps can be anticipated, are asymmetric since they treat other agents as naive learners, and require the use of higher-order derivatives, which are calculated through white-box access to an opponent's differentiable learning algorithm. To address these issues, we propose Model-Free Opponent Shaping (M-FOS). M-FOS learns in a meta-game in which each meta-step is an episode of the underlying inner game. The meta-state consists of the inner policies, and the meta-policy produces a new inner policy to be used in the next episode. M-FOS then uses generic model-free optimisation methods to learn meta-policies that accomplish long-horizon opponent shaping. Empirically, M-FOS near-optimally exploits naive learners and other, more sophisticated algorithms from the literature. For example, to the best of our knowledge, it is the first method to learn the well-known Zero-Determinant (ZD) extortion strategy in the IPD. In the same settings, M-FOS leads to socially optimal outcomes under meta-self-play. Finally, we show that M-FOS can be scaled to high-dimensional settings.
Key facts. Cited by 43 papers in the map (data through 7 Oct 2026). Builds on 18 of its 37 references that are in the map. First posted on arXiv 3 May 2022.
Builds on
18 of 37 references.
References · 18
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,861
- 2017Learning with Opponent-Learning Awarenesscited by 218
- 2017Deep Neuroevolution: Genetic Algorithms Are a Competitive Alternative for Training Deep Neural Networks for Reinforcement Learningcited by 148
- 2017Continuous Adaptation via Meta-Learning in Nonstationary and Competitive Environmentscited by 106
- 2020Learning Latent Representations to Influence Multi-Agent Interactioncited by 92
- 2019Probabilistic Recursive Reasoning for Multi-Agent Reinforcement Learningcited by 68
- 2018Modeling Others using Oneself in Multi-Agent Reinforcement Learningcited by 64
- 2022HyperTransformer: Model Generation for Supervised and Semi-Supervised Few-Shot Learningcited by 55
- 2018Stable Opponent Shaping in Differentiable Gamescited by 49
- 2017Maintaining cooperation in complex social dilemmas using deep reinforcement learningcited by 48
- 2018DiCE: The Infinitely Differentiable Monte-Carlo Estimatorcited by 46
6 more
- 2019Differentiable Game Mechanicscited by 43
- 2020A Policy Gradient Algorithm for Learning to Learn in Multiagent Reinforcement Learningcited by 40
- 2022COLA: Consistent Learning with Opponent-Learning Awarenesscited by 38
- 2021Model-Based Opponent Modelingcited by 21
- 2017Reinforcement Learning Produces Dominant Strategies for the Iterated Prisoner's Dilemmacited by 7
- 2021On the Practical Consistency of Meta-Reinforcement Learning Algorithmscited by 6
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Citing papers per year: 2022: 5; 2023: 9; 2024: 18; 2025: 6; 2026: 5.
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- 2024Discovering Temporally-Aware Reinforcement Learning Algorithms8 Feb 2024
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- 2022Adversarial Cheap Talk20 Nov 2022
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- 2022Proximal Learning With Opponent-Learning Awareness18 Oct 2022
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- 2025Single-Agent Scaling Fails Multi-Agent Intelligence: Towards Foundation Models with Native Multi-Agent Intelligence9 Dec 2025
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- 2024JaxLife: An Open-Ended Agentic Simulator1 Sep 2024
- 2024Normative Modules: A Generative Agent Architecture for Learning Norms that Supports Multi-Agent Cooperation29 May 2024
- 2024Multi-Agent, Human-Agent and Beyond: A Survey on Cooperation in Social Dilemmas27 Feb 2024
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- 2024Mixture of Experts in a Mixture of RL settings26 Jun 2024
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- 2022Proximal Learning With Opponent-Learning Awarenesscited by 20
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12 most cited of 33 All 33 (JSON)
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- 2024Preference-based opponent shaping in differentiable games4 Dec 2024
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12 newest of 33 All 33 (JSON)