STRATA: Self-Learning Through Role-Aligned Tiered Agents for Real-Time Strategy Games
On the map: LLM agents and tool use → Reinforcement learning for LLM agents
Abstract (arXiv)
Real-time strategy (RTS) games require agents to coordinate economic development, production and construction, base defense, unit organization, and attack timing over long matches. Existing studies have applied large language models to command decision-making in RTS games, enabling agents to read textual game states and generate high-level plans. However, long inference latency can cause them to miss critical tactical events. The complexity and tactical diversity of full RTS matches also leave existing systems heavily dependent on manually written experience-based prompts, with limited ability to learn continuously from past games. We present STRATA, a role-aligned hierarchical system with cross-game self-learning for Red Alert. STRATA assigns in-game strategic, logistical, and tactical decisions to a Strategic Agent (SA), Logistics Agent (LA), and Tactical Agent (TA), respectively. The SA generates high-level directives based on the global game state and relevant experience cards, while the LA and TA handle logistics and tactical execution. After each match, a Review Agent (RA) derives candidate experience from game traces, validates and revises it using evidence from subsequent matches, and compresses strategic experience supported across multiple games into concise experience cards for SA retrieval. We evaluate STRATA through the formation of experience cards, full-match comparisons before and after learning, and experience learning against AI opponents with different play styles. Under a fixed scenario, using the learned experience cards increases the observed win rate from 30% to 100%. Sequential learning against AI opponents with different play styles also produces distinct long-term strategic experience.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 14 of its 34 references that are in the map. First posted on arXiv 30 Sep 2026.
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14 of 34 references.
Closest ancestors · 5
Same direction, newest first
- 2025AVA: Attentive VLM Agent for Mastering StarCraft II7 Mar
- 2023JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Models10 Nov
- 2023Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory25 May
- 2023Reflexion: Language Agents with Verbal Reinforcement Learning20 Mar
- 2022MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge17 Jun
Other references · 9
- 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
- 2023Generative Agents: Interactive Simulacra of Human Behaviorcited by 3,568
- 2023Self-Refine: Iterative Refinement with Self-Feedbackcited by 3,442
- 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,103
- 2023ExpeL: LLM Agents Are Experiential Learnerscited by 876
- 2019The StarCraft Multi-Agent Challengecited by 597
- 2023Language Agent Tree Search Unifies Reasoning Acting and Planning in Language Modelscited by 574
- 2017StarCraft II: A New Challenge for Reinforcement Learningcited by 274
- 2025Hierarchical Expert Prompt for Large-Language-Model: An Approach Defeat Elite AI in TextStarCraft II for the First Timecited by 4
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- 2026TowerMind: A Tower Defence Game Learning Environment and Benchmark for LLM as Agents
- 2026Self-Evolving Multi-Agent Framework for Efficient Decision Making in Real-Time Strategy Scenarios
- 2026RTSGameBench: An RTS Benchmark for Strategic Reasoning by Vision-Language Models
- 2025Society of Mind Meets Real-Time Strategy: A Hierarchical Multi-Agent Framework for Strategic Reasoning
- 2024Strategist: Self-improvement of LLM Decision Making via Bi-Level Tree Search
- 2026StraTA: Incentivizing Agentic Reinforcement Learning with Strategic Trajectory Abstraction
- 2026Beyond Scaling: Assessing Strategic Reasoning and Rapid Decision-Making Capability of LLMs in Zero-sum Environments
- 2025Dynamic Strategy Adaptation in Multi-Agent Environments with Large Language Models