ForgetMimic: Motion Unlearning for Reinforcement Learning Humanoid Control
On the map: LLM safety and security → Machine unlearning
Abstract (arXiv)
Humanoid control, leveraging human demonstrations, has achieved diverse, agile, and natural locomotion behaviors through reinforcement learning (RL). While this paradigm has yielded remarkable performance in physical humanoid control, how to eliminate specific motions from learned policies remains insufficiently explored. Addressing this issue is motivated by pressing safety and privacy concerns: the removal of malicious, poisoned, or suboptimal motions, as well as copyright-protected motions subject to the right to be forgotten under regulations such as the GDPR, is of critical importance. To this end, we propose ForgetMimic, the first motion-level unlearning method designed specifically for physical-world humanoid control. The core idea of ForgetMimic is as follows: given a policy πθ trained on N motions, our method degrades performance on a target subset of K motions while preserving the effectiveness of the remaining N-K motions. Furthermore, we identify and resolve two key training mechanisms in robot control that lead to unlearning failure. We conduct extensive experiments on the Unitree G1 and H2 humanoid robots across 12 motions, including Dance, Fight, Flip, and others. Experimental results demonstrate that ForgetMimic effectively eliminates memory of designated motions while maintaining the normal operation of all other motions.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Machine unlearning, one of 12 directions in LLM safety and security. Builds on 33 of its 41 references that are in the map. First posted on arXiv 23 Sep 2026.
Builds on
33 of 41 references.
Closest ancestors · 7
Same direction, newest first
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Other references · 26
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
- 2019Machine Unlearningcited by 1,020
- 2019Making AI Forget You: Data Deletion in Machine Learningcited by 447
- 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 395
- 2021Robust Motion In-betweeningcited by 223
- 2020When Machine Unlearning Jeopardizes Privacycited by 181
- 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 128
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 127
- 2020Machine Unlearning for Random Forestscited by 125
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 109
- 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 101
14 more
- 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 86
- 2025SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Controlcited by 83
- 2025Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learningcited by 52
- 2020Private Reinforcement Learning with PAC and Regret Guaranteescited by 51
- 2022Differentially Private Reinforcement Learning with Linear Function Approximationcited by 22
- 2022Near-Optimal Differentially Private Reinforcement Learningcited by 16
- 2021Near-Optimal Randomized Exploration for Tabular Markov Decision Processescited by 14
- 2025EEPO: Exploration-Enhanced Policy Optimization via Sample-Then-Forgetcited by 14
- 2026mjlab: A Lightweight Framework for GPU-Accelerated Robot Learningcited by 13
- 2026OmniXtreme: Breaking the Generality Barrier in High-Dynamic Humanoid Controlcited by 13
- 2024TrajDeleter: Enabling Trajectory Forgetting in Offline Reinforcement Learning Agentscited by 7
- 2026ZEST: Zero-shot Embodied Skill Transfer for Athletic Robot Controlcited by 4
- 2026VLALeaks: Membership Inference Attacks against Vision-Language-Action Modelscited by 2
- 2026PolicyGuard: Towards Test-time and Step-level Adversary (Backdoor) Defense for Reinforcement Learning Agentcited by 1
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