mlsanityData to 7 Oct 2026

DreamMimic: Learning Visuomotor Whole-Body Loco-Manipulation via World Model

arXiv 2608.22278 ↗First posted 23 Aug 2026cs.ROcited by 1

On the map: World models → Humanoid and legged locomotion world models

Abstract (arXiv)

Vision-based whole-body loco-manipulation on humanoid robots is challenging due to partial observability, contact-rich dynamics, and the difficulty of learning long-horizon behaviors from high-dimensional visual inputs. We present hrefhttps://github.com/DreamMimic/DreamMimicDreamMimic, a framework that distills privileged teacher policies into vision-based humanoid controllers via world-model-assisted distillation. Instead of using a Dreamer-style RSSM for planning, we repurpose it to learn predictive latent dynamics that serve as both a representation space and an action-conditioned multi-step supervision signal, while exposing compact predictive features to the student policy to reduce long-term drift. Beyond standard reconstruction objectives for proprioceptive and visual observations, we add auxiliary prediction heads for privileged state, contact, object state, and reward estimation. These heads provide additional supervision related to agent--object interaction and task progress, encouraging the latent representation to retain signals that are useful for contact-rich loco-manipulation. We further introduce Performance-Conditioned Guidance (PCG), a reward-driven adaptive distillation schedule that computes performance scores for both teacher and student to dynamically balance guidance and exploration. PCG prevents both premature teacher annealing and excessive teacher interference in challenging visual settings. Experiments on OMOMO and BEHAVE show improved tracking-based loco-manipulation performance over strong vision-based baselines, without exposing online privileged interaction states to the student at deployment. Qualitative simulations further examine morphology and simulator changes. These results suggest that world models can provide a useful mechanism for stabilizing visual policy distillation in contact-rich humanoid behaviors.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Humanoid and legged locomotion world models, one of 11 directions in World models. Builds on 12 of its 38 references that are in the map. First posted on arXiv 23 Aug 2026.

Builds on

12 of 38 references.

Closest ancestors · 1

Same direction, newest first

  1. 2024World Model-based Perception for Visual Legged Locomotion25 Sep

Other references · 11

  1. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
  2. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
  3. 2020Mastering Atari with Discrete World Modelscited by 990
  4. 2025Retargeting Matters: General Motion Retargeting for Humanoid Motion Trackingcited by 60
  5. 2024TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correctioncited by 50
  6. 2025Robotic World Model: A Neural Network Simulator for Robust Policy Optimization in Roboticscited by 47
  7. 2025World4RL: Diffusion World Models for Policy Refinement with Reinforcement Learning for Robotic Manipulationcited by 35
  8. 2025ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learningcited by 34
  9. 2024SkillMimic: Learning Basketball Interaction Skills from Demonstrationscited by 25
  10. 2025WPT: World-to-Policy Transfer via Online World Model Distillationcited by 4
  11. 2024Combining RL and IL using a dynamic, performance-based modulation over learning signals and its application to local planningcited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026DreamControl-v2: Simpler and Scalable Autonomous Humanoid Skills via Trainable Guided Diffusion Priors
  2. 2025DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion
  3. 2026LUCID: Latent-Skill Unified Control via Imagined Dynamics for Long-Horizon Humanoid Loco-Manipulation
  4. 2024Dreamitate: Real-World Visuomotor Policy Learning via Video Generation
  5. 2026ω-0: A Latent Predictive World Action Model for Concurrent Humanoid Loco-Manipulation
  6. 2026HumanoidMimicGen: Data Generation for Loco-Manipulation via Whole-Body Planning
  7. 2025DreamGen: Unlocking Generalization in Robot Learning through Video World Models
  8. 2018Learning Real-World Robot Policies by Dreaming