EgoEdit: Dataset, Real-Time Streaming Model, and Benchmark for Egocentric Video Editing
Not on the map. Why?
Abstract (arXiv)
We study instruction-guided editing of egocentric videos for interactive AR applications. While recent AI video editors perform well on third-person footage, egocentric views present unique challenges - including rapid egomotion and frequent hand-object interactions - that create a significant domain gap. Moreover, existing offline editing pipelines suffer from high latency, limiting real-time interaction. To address these issues, we present a complete ecosystem for egocentric video editing. First, we construct EgoEditData, a carefully designed and manually curated dataset specifically designed for egocentric editing scenarios, featuring rich hand-object interactions, while explicitly preserving hands. Second, we develop EgoEdit, an instruction-following egocentric video editor that supports real-time streaming inference on a single GPU. Finally, we introduce EgoEditBench, an evaluation suite targeting instruction faithfulness, hand and interaction preservation, and temporal stability under egomotion. Across both egocentric and general editing tasks, EgoEdit produces temporally stable, instruction-faithful results with interactive latency. It achieves clear gains on egocentric editing benchmarks-where existing methods struggle-while maintaining performance comparable to the strongest baselines on general editing tasks. EgoEditData and EgoEditBench will be made public for the research community. See our website at https://snap-research.github.io/EgoEdit
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 67 of its 76 references that are in the map. First posted on arXiv 5 Dec 2025.
Builds on
67 of 76 references.
References · 67
- 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2019Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformercited by 14,599
- 2022Scalable Diffusion Models with Transformerscited by 6,054
- 2022Flow Matching for Generative Modelingcited by 5,702
- 2025Qwen2.5-VL Technical Reportcited by 5,587
- 2024Scaling Rectified Flow Transformers for High-Resolution Image Synthesiscited by 4,181
- 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,700
- 2022FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awarenesscited by 3,673
- 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
- 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,431
38 more
- 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,261
- 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,660
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
- 2022Null-text Inversion for Editing Real Images using Guided Diffusion Modelscited by 1,179
- 2025Qwen-Image Technical Reportcited by 1,044
- 2025FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Spacecited by 1,006
- 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 929
- 2022Plug-and-Play Diffusion Features for Text-Driven Image-to-Image Translationcited by 906
- 2025Emerging Properties in Unified Multimodal Pretrainingcited by 897
- 2023MasaCtrl: Tuning-Free Mutual Self-Attention Control for Consistent Image Synthesis and Editingcited by 727
- 2024Improved Distribution Matching Distillation for Fast Image Synthesiscited by 684
- 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 681
- 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 625
- 2023MagicBrush: A Manually Annotated Dataset for Instruction-Guided Image Editingcited by 624
- 2025VACE: All-in-One Video Creation and Editingcited by 479
- 2023FateZero: Fusing Attentions for Zero-shot Text-based Video Editingcited by 466
- 2024From Slow Bidirectional to Fast Autoregressive Video Diffusion Modelscited by 433
- 2025Step1X-Edit: A Practical Framework for General Image Editingcited by 429
- 2022Latent Video Diffusion Models for High-Fidelity Long Video Generationcited by 388
- 2023Emu Edit: Precise Image Editing via Recognition and Generation Taskscited by 324
- 2023Video-P2P: Video Editing with Cross-attention Controlcited by 314
- 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 311
- 2025MAGI-1: Autoregressive Video Generation at Scalecited by 276
- 2024AnyEdit: Mastering Unified High-Quality Image Editing for Any Ideacited by 241
- 2025SkyReels-V2: Infinite-length Film Generative Modelcited by 229
- 2024TokenFlow: Unified Image Tokenizer for Multimodal Understanding and Generationcited by 202
- 2024AnyV2V: A Tuning-Free Framework For Any Video-to-Video Editing Taskscited by 154
- 2024OmniEdit: Building Image Editing Generalist Models Through Specialist Supervisioncited by 145
- 2025HiDream-I1: A High-Efficient Image Generative Foundation Model with Sparse Diffusion Transformercited by 141
- 2023Zero-Shot Video Editing Using Off-The-Shelf Image Diffusion Modelscited by 137
- 2023Space-Time Diffusion Features for Zero-Shot Text-Driven Motion Transfercited by 124
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 124
- 2025Mogao: An Omni Foundation Model for Interleaved Multi-Modal Generationcited by 109
- 2025VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed View Memorycited by 109
- 2024DiT4Edit: Diffusion Transformer for Image Editingcited by 101
- 2024SEED-Data-Edit Technical Report: A Hybrid Dataset for Instructional Image Editingcited by 97
- 2025Autoregressive Adversarial Post-Training for Real-Time Interactive Video Generationcited by 90
- 2023Consistent Video-to-Video Transfer Using Synthetic Datasetcited by 81
50 most cited of 67 All 67 (JSON)
Built on by
Citing papers per year: 2026: 8.
8 papers.
- 2026LiveEdit: Towards Real-Time Diffusion-Based Streaming Video Editingcited by 15
- 2026Aurora: Unified Video Editing with a Tool-Using Agentcited by 9
- 2026HandEdit: A Unified Benchmark for Egocentric Human-to-Robot Dexterous Hand Image Editingcited by 5
- 2026RealCam: Real-Time Novel-View Video Generation with Interactive Camera Controlcited by 3
- 2026EditStream: A Unified Autoregressive Framework for Interactive Video Generation and Editingcited by 2
- 2026RFDM: Residual Flow Diffusion Model for Efficient Causal Video Editingcited by 1
- 2026EgoPlay: Event-Triggered Video Editing for Egocentric Streamscited by 1
- 2026DexSIM: Real-time Dexterous Simulation with Unified Causal Video Diffusioncited by 0
- 2026EditStream: A Unified Autoregressive Framework for Interactive Video Generation and Editing16 Aug 2026
- 2026HandEdit: A Unified Benchmark for Egocentric Human-to-Robot Dexterous Hand Image Editing12 Aug 2026
- 2026EgoPlay: Event-Triggered Video Editing for Egocentric Streams27 Jul 2026
- 2026LiveEdit: Towards Real-Time Diffusion-Based Streaming Video Editing25 Jun 2026
- 2026DexSIM: Real-time Dexterous Simulation with Unified Causal Video Diffusion23 May 2026
- 2026Aurora: Unified Video Editing with a Tool-Using Agent18 May 2026
- 2026RealCam: Real-Time Novel-View Video Generation with Interactive Camera Control7 May 2026
- 2026RFDM: Residual Flow Diffusion Model for Efficient Causal Video Editing6 Feb 2026