mlsanityData to 14 Oct 2026

MMSkills: Towards Multimodal Skills for General Visual Agents

arXiv 2605.13527 ↗First posted 13 May 2026cs.AIcited by 16

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Abstract (arXiv)

Reusable skills have become a core substrate for improving agent capabilities, yet most existing skill packages encode reusable behavior primarily as textual prompts, executable code, or learned routines. For visual agents, however, procedural knowledge is inherently multimodal: reuse depends not only on what operation to perform, but also on recognizing the relevant state, interpreting visual evidence of progress or failure, and deciding what to do next. We formalize this requirement as multimodal procedural knowledge and address three practical challenges: (I) what a multimodal skill package should contain; (II) where such packages can be derived from public interaction experience; and (III) how agents can consult multimodal evidence at inference time without excessive image context or over-anchoring to reference screenshots. We introduce MMSkills, a framework for representing, generating, and using reusable multimodal procedures for runtime visual decision making. Each MMSkill is a compact, state-conditioned package that couples a textual procedure with runtime state cards and multi-view keyframes. To construct these packages, we develop an agentic trajectory-to-skill Generator that transforms public non-evaluation trajectories into reusable multimodal skills through workflow grouping, procedure induction, visual grounding, and meta-skill-guided auditing. To use them, we introduce a branch-loaded multimodal skill agent: selected state cards and keyframes are inspected in a temporary branch, aligned with the live environment, and distilled into structured guidance for the main agent. Experiments across GUI and game-based visual-agent benchmarks show that MMSkills consistently improve both frontier and smaller multimodal agents, suggesting that external multimodal procedural knowledge complements model-internal priors.

Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 42 of its 52 references that are in the map. First posted on arXiv 13 May 2026.

Builds on

42 of 52 references.

References · 42

  1. 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
  2. 2023Reflexion: Language Agents with Verbal Reinforcement Learningcited by 4,276
  3. 2023Lost in the Middle: How Language Models Use Long Contextscited by 3,455
  4. 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,191
  5. 2023LongBench: A Bilingual, Multitask Benchmark for Long Context Understandingcited by 1,417
  6. 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,242
  7. 2022Code as Policies: Language Model Programs for Embodied Controlcited by 1,210
  8. 2023CogAgent: A Visual Language Model for GUI Agentscited by 704
  9. 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 610
  10. 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agentscited by 567
  11. 2024GPT-4V(ision) is a Generalist Web Agent, if Groundedcited by 563
  12. 2023Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agentscited by 398
30 more
  1. 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agentscited by 382
  2. 2024OS-ATLAS: A Foundation Action Model for Generalist GUI Agentscited by 378
  3. 2023Android in the Wild: A Large-Scale Dataset for Android Device Controlcited by 319
  4. 2026SkillRL: Evolving Agents via Recursive Skill-Augmented Reinforcement Learningcited by 278
  5. 2025ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Usecited by 254
  6. 2024OmniParser for Pure Vision Based GUI Agentcited by 198
  7. 2025SkillWeaver: Web Agents can Self-Improve by Discovering and Honing Skillscited by 192
  8. 2024Agent S: An Open Agentic Framework that Uses Computers Like a Humancited by 187
  9. 2023JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Modelscited by 171
  10. 2026Agent Skills for Large Language Models: Architecture, Acquisition, Security, and the Path Forwardcited by 113
  11. 2026EvoSkill: Automated Skill Discovery for Multi-Agent Systemscited by 107
  12. 2026SkillX: Automatically Constructing Skill Knowledge Bases for Agentscited by 76
  13. 2026XSkill: Continual Learning from Experience and Skills in Multimodal Agentscited by 75
  14. 2025MMBench-GUI: Hierarchical Multi-Platform Evaluation Framework for GUI Agentscited by 67
  15. 2026How Well Do Agentic Skills Work in the Wild: Benchmarking LLM Skill Usage in Realistic Settingscited by 65
  16. 2025Your Agent May Misevolve: Emergent Risks in Self-evolving LLM Agentscited by 62
  17. 2025lmgame-Bench: How Good are LLMs at Playing Games?cited by 55
  18. 2025RiOSWorld: Benchmarking the Risk of Multimodal Computer-Use Agentscited by 35
  19. 2026GLM-5V-Turbo: Toward a Native Foundation Model for Multimodal Agentscited by 34
  20. 2026CUA-Skill: Develop Skills for Computer Using Agentcited by 33
  21. 2025macOSWorld: A Multilingual Interactive Benchmark for GUI Agentscited by 32
  22. 2024RethinkMCTS: Refining Erroneous Thoughts in Monte Carlo Tree Search for Code Generationcited by 26
  23. 2024AlignRec: Aligning and Training in Multimodal Recommendationscited by 21
  24. 2025Mirage-1: Augmenting and Updating GUI Agent with Hierarchical Multimodal Skillscited by 19
  25. 2025LoopTool: Closing the Data-Training Loop for Robust LLM Tool Callscited by 17
  26. 2026SkillTester: Benchmarking Utility and Security of Agent Skillscited by 10
  27. 2026MonoScale: Scaling Multi-Agent System with Monotonic Improvementcited by 5
  28. 2025DeskVision: Large Scale Desktop Region Captioning for Advanced GUI Agentscited by 4
  29. 2025ATGen: Adversarial Reinforcement Learning for Test Case Generationcited by 4
  30. 2024DREAM: A Dual Representation Learning Model for Multimodal Recommendationcited by 1

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Citing papers per year: 2026: 16.

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  1. 2026Agent Skills Should Go Beyond Text: The Case for Visual Skills
  2. 2026V-Gym: Enhancing Agentic Visual Reasoning via Skill-Data Co-Evolution
  3. 2026VISUALSKILL: Multimodal Skills for Computer-Use Agents
  4. 2026AgentVista: Evaluating Multimodal Agents in Ultra-Challenging Realistic Visual Scenarios
  5. 2026Skill-CMIB: Multimodal Agent Skill for Consistent Action via Conditional Multimodal Information Bottleneck
  6. 2026Paint What You See: Benchmarking Dexterous Visual Tool Use in Multimodal Agents
  7. 2025DeepEyesV2: Toward Agentic Multimodal Model
  8. 2026VisGym: Diverse, Customizable, Scalable Environments for Multimodal Agents