Paint What You See: Benchmarking Dexterous Visual Tool Use in Multimodal Agents
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
Evaluation is shifting from static QA toward agentic settings where models act through external tools. We identify a critical yet underexplored capability within this space - dexterous visual tool use: fine-grained, closed-loop parameterized visual action in which models infer tool parameters from visual evidence, and those parameters directly govern the final result. Existing benchmarks cover web navigation, GUI operation, and software engineering, but rarely target this coupling between visual evidence and execution precision. We propose EASEL, a benchmark evaluating a controlled instance of dexterous visual tool use that adopts reference-guided visual reconstruction as its primary proxy task: the agent incrementally paints a canvas to match a reference image. EASEL additionally includes semantic tasks spanning region annotation, handwriting, and path planning. We further provide EASEL-Data, a 440k-sample two-stage curriculum dataset for trajectory supervision, and EASEL-9B to investigate its effect on this capability. Evaluation of 25 models reveals that current multimodal agents systematically struggle on EASEL. Reconstruction similarity bottlenecks at low levels (0.40-0.54), while trajectory diagnostics expose severe closed-loop instability - models typically saturate early or degrade post-peak. Semantic tasks reveal sharp capability boundaries in precision annotation and path planning. EASEL-9B, trained on EASEL-Data, surpasses the base model by a relative 6.3%, ranking third among all evaluated models.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 29 of its 45 references that are in the map. First posted on arXiv 26 Aug 2026.
Builds on
29 of 45 references.
References · 29
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17 more
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- 2026VC-Tooler: Learning Compositional and Adaptive Visual Tool Use
- 2026MMSkills: Towards Multimodal Skills for General Visual Agents
- 2026OpenVisTool: An Open Recipe for Synthesizing Instructive Visual Tool-Use Trajectories
- 2026CanvasAgent: Enabling Complex Image Creation and Editing via Visual Tool Orchestration
- 2026VLM-in-Sandbox: Visual Workspaces for Agentic Visual Reasoning
- 2026CodeActionBench: Evaluating Agentic Code-as-Policy for Embodied Manipulation
- 2026Do Multimodal Agents Really Benefit from Tool Use? A Systematic Study of Capability Gains
- 2026MM-ToolSandBox: A Unified Framework for Evaluating Visual Tool-Calling Agents