What Happens Before Decoding? Prefill Determines GUI Grounding in VLMs
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Abstract (arXiv)
Existing training-free approaches for GUI grounding often rely on multiple inference runs, such as iterative cropping or candidate aggregation, to identify target elements. Despite this additional computation, each forward pass still independently interprets the instruction and parses the visual layout, without enabling progressive interaction among visual tokens. In this paper, we study what happens during GUI grounding in Vision-Language Models (VLMs) and identify a previously overlooked bottleneck. We show that grounding follows a two-stage paradigm: the prefill stage determines candidate UI elements, while the decoding stage subsequently refines the final coordinates. This asymmetry establishes prefill as the critical step, as errors in candidate selection cannot be effectively corrected during decoding. Based on this observation, we propose Re-Prefill, a training-free method that revisits inference by introducing an attention-guided second prefill stage to refine target selection. Specifically, visual tokens that consistently receive high attention from the query position, i.e., the final token, across layers are extracted as a preliminary target hypothesis and appended to the input, together with the instruction hidden states, enabling the model to deeply re-think its decision before coordinate generation. Experiments across four VLMs and five benchmarks, including ScreenSpot-Pro, ScreenSpot-V2, OSWorld-G, UI-Vision, and MMBench-GUI, demonstrate consistent improvements without additional training, with gains of up to 4.3% on ScreenSpot-Pro. Code will be available at https://github.com/linjiaping1/Re-Prefill.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 38 of its 40 references that are in the map. First posted on arXiv 10 May 2026.
Builds on
38 of 40 references.
References · 38
- 2025Qwen3-VL Technical Reportcited by 2,534
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- 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 584
- 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agentscited by 553
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- 2024Aria-UI: Visual Grounding for GUI Instructionscited by 136
- 2025Scaling Computer-Use Grounding via User Interface Decomposition and Synthesiscited by 132
26 more
- 2024GUI Agents with Foundation Models: A Comprehensive Surveycited by 110
- 2025GTA1: GUI Test-time Scaling Agentcited by 102
- 2024GUI Agents: A Surveycited by 101
- 2025UI-Venus Technical Report: Building High-performance UI Agents with RFTcited by 90
- 2025MAI-UI Technical Report: Real-World Centric Foundation GUI Agentscited by 88
- 2025Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learningcited by 79
- 2026Mobile-Agent-v3.5: Multi-platform Fundamental GUI Agentscited by 72
- 2025UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interactioncited by 68
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- 2025GUI-G2: Gaussian Reward Modeling for GUI Groundingcited by 60
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- 2025DiMo-GUI: Advancing Test-time Scaling in GUI Grounding via Modality-Aware Visual Reasoningcited by 29
- 2025Visual Test-time Scaling for GUI Agent Groundingcited by 27
- 2025Test-Time Reinforcement Learning for GUI Grounding via Region Consistencycited by 20
- 2025UI-Ins: Enhancing GUI Grounding with Multi-Perspective Instruction-as-Reasoningcited by 20
- 2024Improved GUI Grounding via Iterative Narrowingcited by 15
- 2025ReGUIDE: Data Efficient GUI Grounding via Spatial Reasoning and Searchcited by 12
- 2025Learning GUI Grounding with Spatial Reasoning from Visual Feedbackcited by 12
- 2025MVP: Multiple View Prediction Improves GUI Groundingcited by 10
- 2026GUI-Eyes: Tool-Augmented Perception for Visual Grounding in GUI Agentscited by 9
- 2025textscGUI-Spotlight: Adaptive Iterative Focus Refinement for Enhanced GUI Visual Groundingcited by 8
- 2025GuirlVG: Incentivize GUI Visual Grounding via Empirical Exploration on Reinforcement Learningcited by 7
- 2025Zoom in, Click out: Unlocking and Evaluating the Potential of Zooming for GUI Groundingcited by 7
- 2025Chain-of-Ground: Improving GUI Grounding via Iterative Reasoning and Reference Feedbackcited by 5
- 2026UI-Zoomer: Uncertainty-Driven Adaptive Zoom-In for GUI Groundingcited by 5
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Citing papers per year: 2026: 1.
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