mlsanityData to 14 Oct 2026

GoClick: Lightweight Element Grounding Model for Autonomous GUI Interaction

arXiv 2604.23941 ↗First posted 27 Apr 2026cs.CVcited by 0

On the map: LLM agents and tool use → GUI and mobile agents

Abstract (arXiv)

Graphical User Interface (GUI) element grounding (precisely locating elements on screenshots based on natural language instructions) is fundamental for agents interacting with GUIs. Deploying this capability directly on resource-constrained devices like mobile phones is increasingly critical for GUI agents requiring low latency. However, this goal faces a significant challenge, as current visual grounding methods typically employ large vision-language model (VLM) (more than 2.5B parameters), making them impractical for on-device execution due to memory and computational constraints. To address this, this paper introduces GoClick, a lightweight GUI element grounding VLM with only 230M parameters that achieves excellent visual grounding accuracy, even on par with significantly larger models. Simply downsizing existing decoder-only VLMs is a straightforward way to design a lightweight model, but our experiments reveal that this approach yields suboptimal results. Instead, we select an encoder-decoder architecture, which outperforms decoder-only alternatives at small parameter scales for GUI grounding tasks. Additionally, the limited capacity of small VLMs encourages us to develop a Progressive Data Refinement pipeline that utilizes task type filtering and data ratio adjustment to extract a high-quality 3.8M-sample core set from a 10.8M raw dataset. Training GoClick using this core set brings notable grounding accuracy gains. Our experiments show that GoClick excels on multiple GUI element grounding benchmarks while maintaining a small size and high inference speed. GoClick also enhances GUI agent performance when integrated into a device-cloud collaboration framework, where GoClick helps cloud-based task planners perform precise element localization and achieve higher success rates. We hope our method serves as a meaningful exploration within the GUI agent community.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 67 of its 79 references that are in the map. First posted on arXiv 27 Apr 2026.

Builds on

67 of 79 references.

Closest ancestors · 10

Same direction, newest first

  1. 2024OS-ATLAS: A Foundation Action Model for Generalist GUI Agents30 Oct
  2. 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents7 Oct
  3. 2024GUICourse: From General Vision Language Models to Versatile GUI Agents17 Jun
  4. 2024DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning14 Jun
  5. 2024On the Effects of Data Scale on UI Control Agents6 Jun
  6. 2024OmniACT: A Dataset and Benchmark for Enabling Multimodal Generalist Autonomous Agents for Desktop and Web27 Feb
  7. 2024Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception29 Jan
  8. 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents17 Jan
  9. 2023AppAgent: Multimodal Agents as Smartphone Users21 Dec
  10. 2023CogAgent: A Visual Language Model for GUI Agents14 Dec

Other references · 57

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50 most cited of 57 All 57 (JSON)

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  2. 2025R-VLM: Region-Aware Vision Language Model for Precise GUI Grounding
  3. 2026GUI-Lens: Coarse-to-Fine Cropping for GUI Grounding with General-Purpose VLMs
  4. 2025MEGA-GUI: Multi-stage Enhanced Grounding Agents for GUI Elements
  5. 2025Generalist Scanner Meets Specialist Locator: A Synergistic Coarse-to-Fine Framework for Robust GUI Grounding
  6. 2025How Auxiliary Reasoning Unleashes GUI Grounding in VLMs
  7. 2025GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents
  8. 2025textscGUI-Spotlight: Adaptive Iterative Focus Refinement for Enhanced GUI Visual Grounding