FocusUI: Efficient UI Grounding via Position-Preserving Visual Token Selection
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Vision-Language Models (VLMs) have shown remarkable performance in User Interface (UI) grounding tasks, driven by their ability to process increasingly high-resolution screenshots. However, screenshots are tokenized into thousands of visual tokens (e.g., about 4700 for 2K resolution), incurring significant computational overhead and diluting attention. In contrast, humans typically focus on regions of interest when interacting with UI. In this work, we pioneer the task of efficient UI grounding. Guided by practical analysis of the task's characteristics and challenges, we propose FocusUI, an efficient UI grounding framework that selects patches most relevant to the instruction while preserving positional continuity for precise grounding. FocusUI addresses two key challenges: (1) Eliminating redundant tokens in visual encoding. We construct patch-level supervision by fusing an instruction-conditioned score with a rule-based UI-graph score that down-weights large homogeneous regions to select distinct and instruction-relevant visual tokens. (2) Preserving positional continuity during visual token selection. We find that general visual token pruning methods suffer from severe accuracy degradation on UI grounding tasks due to broken positional information. We introduce a novel PosPad strategy, which compresses each contiguous sequence of dropped visual tokens into a single special marker placed at the sequence's last index to preserve positional continuity. Comprehensive experiments on four grounding benchmarks demonstrate that FocusUI surpasses GUI-specific baselines. On the ScreenSpot-Pro benchmark, FocusUI-7B achieves a performance improvement of 3.7% over GUI-Actor-7B. Even with only 30% visual token retention, FocusUI-7B drops by only 3.2% while achieving up to 1.44x faster inference and 17% lower peak GPU memory.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 39 of its 49 references that are in the map. First posted on arXiv 7 Jan 2026.
Builds on
39 of 49 references.
Closest ancestors · 6
Same direction, newest first
- 2025ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use4 Apr
- 2024OS-ATLAS: A Foundation Action Model for Generalist GUI Agents30 Oct
- 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents7 Oct
- 2024OmniParser for Pure Vision Based GUI Agent1 Aug
- 2024GUI Action Narrator: Where and When Did That Action Take Place?19 Jun
- 2024GUICourse: From General Vision Language Models to Versatile GUI Agents17 Jun
Other references · 33
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2025Qwen2.5-VL Technical Reportcited by 5,587
- 2021RoFormer: Enhanced Transformer with Rotary Position Embeddingcited by 4,703
- 2024Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolutioncited by 4,234
- 2022FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awarenesscited by 3,673
- 2025Qwen3-VL Technical Reportcited by 2,793
- 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 2,006
- 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environmentscited by 1,195
- 2022Token Merging: Your ViT But Fastercited by 1,021
- 2024An Image is Worth 1/2 Tokens After Layer 2: Plug-and-Play Inference Acceleration for Large Vision-Language Modelscited by 642
- 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 610
- 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agentscited by 567
21 more
- 2023LLaMA-VID: An Image is Worth 2 Tokens in Large Language Modelscited by 546
- 2024SparseVLM: Visual Token Sparsification for Efficient Vision-Language Model Inferencecited by 391
- 2024VisionZip: Longer is Better but Not Necessary in Vision Language Modelscited by 313
- 2024PyramidDrop: Accelerating Your Large Vision-Language Models via Pyramid Visual Redundancy Reductioncited by 294
- 2024Aguvis: Unified Pure Vision Agents for Autonomous GUI Interactioncited by 278
- 2024ShowUI: One Vision-Language-Action Model for GUI Visual Agentcited by 232
- 2024On the Effects of Data Scale on UI Control Agentscited by 194
- 2024Aria-UI: Visual Grounding for GUI Instructionscited by 140
- 2025Scaling Computer-Use Grounding via User Interface Decomposition and Synthesiscited by 139
- 2024AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agentscited by 113
- 2025GUI-Actor: Coordinate-Free Visual Grounding for GUI Agentscited by 95
- 2025UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interactioncited by 77
- 2024DeepStack: Deeply Stacking Visual Tokens is Surprisingly Simple and Effective for LMMscited by 75
- 2024The Dawn of GUI Agent: A Preliminary Case Study with Claude 3.5 Computer Usecited by 63
- 2023ASSISTGUI: Task-Oriented Desktop Graphical User Interface Automationcited by 45
- 2025VScan: Rethinking Visual Token Reduction for Efficient Large Vision-Language Modelscited by 41
- 2024VideoGUI: A Benchmark for GUI Automation from Instructional Videoscited by 35
- 2025Think Twice, Click Once: Enhancing GUI Grounding via Fast and Slow Systemscited by 23
- 2025Revisiting Multimodal Positional Encoding in Vision-Language Modelscited by 16
- 2025ShowUI-π: Flow-based Generative Models as GUI Dexterous Handscited by 6
- 2025Factorized Learning for Temporally Grounded Video-Language Modelscited by 4
Built on by
Citing papers per year: 2026: 10.
10 papers.
- 2026Zoom to Essence: Trainless GUI Grounding by Inferring upon Interface Elementscited by 5
- 2026Naive Visual Memory is Not Enough: A Failure-Mode Study of GUI Agentscited by 4
- 2026Video-Based Reward Modeling for Computer-Use Agentscited by 3
- 2026Test-Time Self-Evolving GUI Visual Grounding via Reflection-Guided On-Policy Self-Distillationcited by 2
- 2026ReVision: Scaling Computer-Use Agents via Temporal Visual Redundancy Reductioncited by 1
- 2026AQuaUI: Visual Token Reduction for GUI Agents with Adaptive Quadtreescited by 1
- 2026A Survey on Foundations and Frontiers of Multimodal Agentic Frameworks: Techniques and Applicationscited by 1
- 2026Dynamic Resolution Routing for Efficient Egocentric Groundingcited by 0
- 2026Probe to Act: Elevating Browser-Use Agent via Active Visual Probingcited by 0
- 2026ConClick: Element-Wise Contrastive Learning Improves GUI Groundingcited by 0
- 2026ConClick: Element-Wise Contrastive Learning Improves GUI Grounding9 Oct 2026
- 2026Probe to Act: Elevating Browser-Use Agent via Active Visual Probing27 Sep 2026
- 2026Test-Time Self-Evolving GUI Visual Grounding via Reflection-Guided On-Policy Self-Distillation11 Aug 2026
- 2026Dynamic Resolution Routing for Efficient Egocentric Grounding3 Aug 2026
- 2026A Survey on Foundations and Frontiers of Multimodal Agentic Frameworks: Techniques and Applications28 Jun 2026
- 2026Naive Visual Memory is Not Enough: A Failure-Mode Study of GUI Agents12 Jun 2026
- 2026AQuaUI: Visual Token Reduction for GUI Agents with Adaptive Quadtrees19 May 2026
- 2026ReVision: Scaling Computer-Use Agents via Temporal Visual Redundancy Reduction11 May 2026
- 2026Zoom to Essence: Trainless GUI Grounding by Inferring upon Interface Elements15 Mar 2026
- 2026Video-Based Reward Modeling for Computer-Use Agents10 Mar 2026
Similar, not cited
Close in wording, no citation either way
- 2025DiMo-GUI: Advancing Test-time Scaling in GUI Grounding via Modality-Aware Visual Reasoning
- 2025textscGUI-Spotlight: Adaptive Iterative Focus Refinement for Enhanced GUI Visual Grounding
- 2026AdaZoom-GUI: Adaptive Zoom-based GUI Grounding with Instruction Refinement
- 2025MEGA-GUI: Multi-stage Enhanced Grounding Agents for GUI Elements
- 2026Hallucination-Free GUI Grounding via Regression-Free Layout-Aware Matching
- 2025UI-E2I-Synth: Advancing GUI Grounding with Large-Scale Instruction Synthesis
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- 2025Zoom in, Click out: Unlocking and Evaluating the Potential of Zooming for GUI Grounding