A Reward-Free Viewpoint on Multi-Objective Reinforcement Learning
On the map: Deep reinforcement learning methods → RL for games and combinatorial optimization
Abstract (arXiv)
Many sequential decision-making tasks involve optimizing multiple conflicting objectives, requiring policies that adapt to different user preferences. In multi-objective reinforcement learning (MORL), one widely studied approach} addresses this by training a single policy network conditioned on preference-weighted rewards. In this paper, we explore a novel algorithmic perspective: leveraging reward-free reinforcement learning (RFRL) for MORL. While RFRL has historically been studied independently of MORL, it learns optimal policies for any possible reward function, making it a natural fit for MORL's challenge of handling unknown user preferences. We propose using the RFRL's training objective as an auxiliary task to enhance MORL, enabling more effective knowledge sharing beyond the multi-objective reward function given at training time. To this end, we adapt a state-of-the-art RFRL algorithm to the MORL setting and introduce a preference-guided exploration strategy that focuses learning on relevant parts of the environment. Through extensive experiments and ablation studies, we demonstrate that our approach significantly outperforms the state-of-the-art MORL methods across diverse MO-Gymnasium tasks, achieving superior performance and data efficiency. This work provides the first systematic adaptation of RFRL to MORL, demonstrating its potential as a scalable and empirically effective solution to multi-objective policy learning.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods. Builds on 48 of its 63 references that are in the map. First posted on arXiv 27 Apr 2026.
Builds on
48 of 63 references.
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Other references · 45
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- 2018Universal Successor Features Approximatorscited by 103
- 2018Dynamic Weights in Multi-Objective Deep Reinforcement Learningcited by 100
- 2014Optimizing the CVaR via Samplingcited by 99
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