iWalker: Imperative Visual Planning for Walking Humanoid Robot
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Abstract (arXiv)
Humanoid robots, designed to operate in human-centric environments, serve as a fundamental platform for a broad range of tasks. Although humanoid robots have been extensively studied for decades, a majority of existing humanoid robots still heavily rely on complex modular frameworks, leading to inflexibility and potential compounded errors from independent sensing, planning, and acting components. In response, we propose an end-to-end humanoid sense-plan-act walking system, enabling vision-based obstacle avoidance and footstep planning for whole body balancing simultaneously. We designed two imperative learning (IL)-based bilevel optimizations for model-predictive step planning and whole body balancing, respectively, to achieve self-supervised learning for humanoid robot walking. This enables the robot to learn from arbitrary unlabeled data, improving its adaptability and generalization capabilities. We refer to our method as iWalker and demonstrate its effectiveness in both simulated and real-world environments, representing a significant advancement toward autonomous humanoid robots.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Sep 2024.
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Citing papers per year: 2026: 3.
3 papers.
- 2026Cybo-Waiter: A Physical Agentic Framework for Humanoid Whole-Body Locomotion-Manipulationcited by 2
- 2026Closing the Loop in Humanoid VLA: Persistent 3D Object Tokens for Verifiable Loco-Manipulationcited by 1
- 2026Neuro-Symbolic Learning for Long-Horizon Task Planning Under Complex Logical Constraintscited by 0
- 2026Closing the Loop in Humanoid VLA: Persistent 3D Object Tokens for Verifiable Loco-Manipulation20 Jul 2026
- 2026Neuro-Symbolic Learning for Long-Horizon Task Planning Under Complex Logical Constraints5 Jun 2026
- 2026Cybo-Waiter: A Physical Agentic Framework for Humanoid Whole-Body Locomotion-Manipulation11 Mar 2026